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realprize.com website review

Visit site (opens in a new tab)Reviewed 12 October 202653 issues · 85 checks

This review found 53 issues worth fixing on realprize.com, 20 of them high impact, across 85 checks. The most urgent: reduce unused JavaScript. Your full playbook turns these into prioritised fixes alongside reviews, competitors and channels.

  1. Homepage
  2. Phone render
  3. Links and pages
  4. Google PageSpeed

Google PageSpeed Insights (opens in a new tab), mobile

Real-visitor load time (LCP)75th percentile, phones
8.9 s5.6 sApr 18Oct 38.1 s
Show as table
DateReal-visitor load time (LCP)
Apr 18, 20266.0 s
Apr 25, 20266.4 s
May 2, 20266.9 s
May 9, 20267.4 s
May 16, 20267.7 s
May 23, 20267.8 s
May 30, 20267.9 s
Jun 6, 20268.0 s
Jun 13, 20267.9 s
Jun 20, 20267.9 s
Jun 27, 20267.9 s
Jul 4, 20267.8 s
Jul 11, 20267.7 s
Jul 18, 20267.8 s
Jul 25, 20267.9 s
Aug 1, 20268.2 s
Aug 8, 20268.4 s
Aug 15, 20268.4 s
Aug 22, 20268.4 s
Aug 29, 20268.5 s
Sep 5, 20268.5 s
Sep 12, 20268.5 s
Sep 19, 20268.5 s
Sep 26, 20268.3 s
Oct 3, 20268.1 s
Real-visitor tap response (INP)75th percentile, phones
615 ms431 msApr 18Oct 3594 ms
Show as table
DateReal-visitor tap response (INP)
Apr 18, 2026452 ms
Apr 25, 2026478 ms
May 2, 2026485 ms
May 9, 2026499 ms
May 16, 2026495 ms
May 23, 2026495 ms
May 30, 2026495 ms
Jun 6, 2026491 ms
Jun 13, 2026493 ms
Jun 20, 2026489 ms
Jun 27, 2026491 ms
Jul 4, 2026488 ms
Jul 11, 2026487 ms
Jul 18, 2026492 ms
Jul 25, 2026504 ms
Aug 1, 2026527 ms
Aug 8, 2026552 ms
Aug 15, 2026563 ms
Aug 22, 2026573 ms
Aug 29, 2026587 ms
Sep 5, 2026585 ms
Sep 12, 2026586 ms
Sep 19, 2026592 ms
Sep 26, 2026587 ms
Oct 3, 2026594 ms

Chrome UX Report (opens in a new tab): real Chrome visitors over rolling 28-day periods.

One score from every part of this review. How it works

Full-page screenshot of realprize.com (desktop) rendered by Google PageSpeed Insights

How it loaded on a phone

  1. realprize.com at 1.0 s1.0 s
  2. realprize.com at 1.9 s1.9 s
  3. realprize.com at 2.9 s2.9 s
  4. realprize.com at 3.8 s3.8 s
  5. realprize.com at 4.8 s4.8 s
  6. realprize.com at 5.7 s5.7 s
  7. realprize.com at 6.7 s6.7 s
  8. realprize.com at 7.6 s7.6 s

Speed

13 to fix36
  • Reduce unused JavaScript

    6.2 s · 1.4 MB

    About 1.4 MB of JavaScript is downloaded but never used on this page. Google estimates it would make the page about 6.2 s faster on a phone.

  • Use efficient cache lifetimes

    4.0 s · 1.7 MB

    159 files are served with short cache lifetimes, so returning visitors download them again (1.7 MB).

  • Render-blocking requests

    2.9 s

    16 files block the first paint until they finish downloading. Deferring or inlining them could save about 2.9 s.

  • Improve image delivery

    1.9 s · 673 KiB

    17 images could be 673 KiB smaller with modern formats (WebP or AVIF) and sizes that fit a phone screen. Google estimates it would make the page about 1.9 s faster on a phone.

  • Mobile performance score: 36

    36/100

    Your mobile performance score is 36 (desktop: 67). Under 50 is Google's “poor” band: many phone visitors leave before the page is usable.

  • Main-thread work: 5.5 s

    A phone's processor spends 5.5 s on main-thread work while loading, 2.6 s of it running JavaScript. Above 2 s, taps and scrolls feel sluggish.

  • 8 third-party services on the page

    8 third-party services load with your homepage (Google Tag Manager, Facebook and Clarity and others), adding 1.6 MB and 1.4 s of main-thread time.

  • Reduce unused CSS

    900 ms · 171 KiB

    About 171 KiB of CSS is downloaded but never applied on this page. Google estimates it would make the page about 900 ms faster on a phone.

  • Google Tag Manager adds 579 ms

    579 ms

    Google Tag Manager costs a phone 579 ms of main-thread work and 689 KiB of downloads while your page loads. Loading it after the page is usable, or only on the pages that need it, takes that off the critical path.

  • Minify JavaScript

    450 ms · 42 KiB

    42 KiB could be saved by minifying JavaScript.

  • Legacy JavaScript

    350 ms · 74 KiB

    Polyfills for old browsers add 74 KiB JavaScript that modern phones do not need. Google estimates it would make the page about 350 ms faster on a phone.

  • Facebook adds 258 ms

    258 ms

    Facebook costs a phone 258 ms of main-thread work and 359 KiB of downloads while your page loads. Loading it after the page is usable, or only on the pages that need it, takes that off the critical path.

  • 16 long tasks on the main thread

    16 long tasks block the main thread while loading, the longest for 264 ms. During a long task the page ignores taps.

  • Minify CSS

    150 ms · 42 KiB

    42 KiB could be saved by minifying CSS.

  • Phones get a much slower page than desktops

    Desktop scores 67 but mobile only 36. A gap that wide usually means heavy scripts and images that hit phones hardest.

  • Chained critical requests

    Critical files load one after another instead of in parallel (3 chains). Preconnecting to key origins and preloading the hero image shortens the chain.

  • Forced reflow

    Scripts make the browser recalculate the layout repeatedly while the page loads, which wastes processor time on phones.

1 checks passed
  • Server response: 41 ms

    41 ms

    Your server sent the HTML in 41 ms, well inside Google's 600 ms guideline.

Core Web Vitals

13 to fix0
  • Fails Core Web Vitals for real visitors

    Real Chrome users on phones do not pass Google's Core Web Vitals on this page (28-day field data from the Chrome UX Report (opens in a new tab)). Google uses this in ranking.

  • Real-user LCP: 7.7 s

    7.7 s

    Real visitors wait 7.7 s for the largest content to appear (75th percentile). Good is under 2.5 s.

  • Real-user INP: 606 ms

    606 ms

    Real visitors wait 606 ms for the page to respond to a tap (75th percentile). Good is under 200 ms.

  • Real-user CLS: 0.82

    0.82

    For real visitors the layout shifts by 0.82 (75th percentile). Good is under 0.1.

  • First Contentful Paint: 8.3 s

    8.3 s

    The first text or image appears after 8.3 s on a phone. Good is under 1.8 s.

  • Largest Contentful Paint: 42.4 s

    42.4 s

    Your largest element takes 42.4 s to render on a phone. Google's threshold for “good” is 2.5 s. The largest element is the text “JOIN NOW”.

  • Time to Interactive: 42.8 s

    42.8 s

    The page becomes fully interactive after 42.8 s. Good is under 3.8 s.

  • Speed Index: 13.7 s

    13.7 s

    Visually, the page fills in at 13.7 s (Speed Index). Good is under 3.4 s.

  • Total Blocking Time: 807 ms

    807 ms

    Scripts block taps and scrolling for 807 ms in total while the page loads. Good is under 200 ms.

  • Tap response (INP) got 27% slower for real visitors

    +27%

    Over the last 25 four-week periods to 2026-10-03, real Chrome visitors' tap response (inp) went from 452 ms to 594 ms at the 75th percentile (Chrome UX Report (opens in a new tab) history).

  • Largest content (LCP) got 32% slower for real visitors

    +32%

    Over the last 25 four-week periods to 2026-10-03, real Chrome visitors' largest content (lcp) went from 6.0 s to 8.1 s at the 75th percentile (Chrome UX Report (opens in a new tab) history).

  • Real-user FCP: 2.5 s

    2.5 s

    Real visitors see the first content after 2.5 s (75th percentile). Good is under 1.8 s.

  • Real-user TTFB: 1.4 s

    1.4 s

    Real visitors wait 1.4 s for your server to start answering (75th percentile). Good is under 800 ms.

1 checks passed
  • Cumulative Layout Shift: 0

    0

    The layout barely moves while loading (CLS 0, good is under 0.1).

Images and page weight

3 to fix53
  • Page weight: 8.7 MB in 323 requests

    8.7 MB

    Your homepage downloads 8.7 MB in 323 requests on a phone: other files 3.3 MB (93), scripts 2.8 MB (80) and images 2.0 MB (119). Under 2 MB keeps phones on slow connections fast.

  • An image on the first screen is lazy-loaded

    play-for-free.avif is on the first screen but marked loading="lazy", so the browser waits before fetching it and the page looks finished later. Load it eagerly (and give it fetchpriority="high" if it is the main image).

  • 9 images in older formats

    9 images (780 KiB) are JPEG, PNG or GIF. The same pictures as WebP or AVIF are usually much smaller at the same quality, and every current browser shows them.

  • About 2.5 g of CO₂ per visit

    2.47 g

    By the Sustainable Web Design model, a visit to your homepage emits about 2.47 g of CO₂e: 295.9 kg a year at 10,000 visits a month. It scales with page weight, so every byte cut lowers it.

1 checks passed
  • Images are sized for phones

    No image is downloaded at more than three times the size it is drawn on a phone.

Accessibility

8 to fixGoogle 8387
  • Orphan list items

    Some list items are not inside a list.

  • Malformed lists

    Some lists contain elements other than list items, which screen readers announce wrongly.

  • 33 images without alt text

    33 images have no alt text, which hurts accessibility and image search.

  • All page content should be contained by landmarks (18 elements)

    All page content should be contained by landmarks: 18 elements on the page fail this check, rated moderate by axe-core.

  • No main landmark

    The page has no <main> landmark, so screen-reader users cannot jump straight to the content.

  • Zoom is disabled

    The viewport tag blocks pinch-zoom, which low-vision visitors rely on.

  • Page should contain a level-one heading (1 element)

    Page should contain a level-one heading: 1 element on the page fails this check, rated moderate by axe-core.

  • 18 form fields without a label

    18 form fields have no label, so screen readers announce an empty box and autofill guesses.

  • Headings skip levels

    Headings skip levels (h2 → h4 and h1 → h3), which makes the page harder to scan with a screen reader.

1 checks passed
  • 35 automated accessibility rules passed

    axe-core 4.13.0, the open-source engine behind most accessibility testing tools, ran 41 WCAG 2.2 A/AA and best-practice rules on the phone render: 35 passed and 6 failed. 4 mores need a person to judge. Automated rules catch about a third of accessibility problems; the rest need manual testing.

SEO

8 to fixGoogle 9267
  • Title is short (10 characters)

    Your title is only 10 characters: “Real Prize”. Between 30 and 65 characters leaves room to say what you do and for whom.

  • No structured data

    No structured data (JSON-LD), so Google can't show rich results such as your logo, ratings or FAQs.

  • Meta description is short (43 characters)

    Your meta description is only 43 characters: “Offers the best mobile online Social Casino”. 70 to 160 characters is enough to sell the click.

  • No canonical URL

    No canonical URL, so duplicate versions of the homepage (with or without www, with tracking parameters) can split ranking signals.

  • No social preview image

    No Open Graph image (also missing: og:title, og:description), so links shared on LinkedIn, Slack or Facebook show no preview picture.

  • No XML sitemap

    No XML sitemap at https://realprize.com/sitemap.xml, so Google discovers your pages only by following links.

  • 6 links crawlers can't follow

    6 links have no real href, so search engines can't follow them.

  • One H1 headline

    Your <h1> is empty.

  • No X (Twitter) card tag

    No twitter:card tag. X falls back to Open Graph, which is incomplete here.

  • 11 internal links, 5 external

    The homepage links to 11 pages on realprize.com and 5 external pages.

1 checks passed
  • robots.txt in place

    robots.txt is in place.

AI search readiness

1 to fix88
  • No Organization structured data

    There is no Organization (or LocalBusiness) JSON-LD, so search engines and AI assistants have no machine-readable facts about who runs the site: its name, logo, profiles and contact details.

  • No llms.txt

    There is no https://realprize.com/llms.txt, a short Markdown guide to your key pages for AI tools (llmstxt.org). It is optional and few AI tools read it yet, so treat it as a cheap extra.

2 checks passed
  • AI answer engines may read the site

    Your robots.txt lets the crawlers behind ChatGPT search, Claude and Perplexity read the site and cite it in answers.

  • Text is in the HTML

    Your server sends the page's text in the HTML (1,099 words), so crawlers that don't run JavaScript still read it.

Other pages

100
  • 3 internal pages checked

    We fetched 3 pages linked from your homepage and read each the way a search engine does.

1 checks passed
  • Linked pages load

    All 3 pages we checked loaded without an error.

Best practices

5 to fixGoogle 4273
  • 2 broken images

    2 images failed to load on a phone, for example https://realprize.com/img/120/vip/icon/bronze.svg.

  • Deprecated browser APIs

    The page uses 1 deprecated browser API that will stop working in future browsers (“Unload event listeners are deprecated and will be removed.”).

  • 1 third-party cookie

    1 third-party cookie is set on load; browsers are restricting these, so whatever relies on them breaks.

  • 4 JavaScript errors while loading

    4 errors were logged to the browser console while the page loaded, for example “Cannot read properties of undefined (reading 'register')”.

  • Pasting is blocked

    A form field blocks pasting, which frustrates password managers and people on phones.

  • Missing source maps

    Large scripts ship without source maps.

  • Browser-reported issues

    Chrome logged issues while loading the page (“Cookie”).

2 checks passed
  • Tap targets are thumb-sized

    28 of 29 tappable elements near the top are at least 24 px.

  • Mobile viewport set

    The page declares a mobile viewport.

Content and conversion

1 to fix92
  • Only about 203 words

    The homepage has only about 203 words of visible text; thin pages give Google and first-time buyers little to go on.

  • Phone number is not tap-to-call

    Your phone number appears as text but isn't a tel: link, so phone visitors can't tap to call.

  • No risk reducer

    No guarantee or risk reducer (money-back, free trial, no credit card) is mentioned, which is often what tips a hesitant visitor.

5 checks passed
  • Clear next step on the first screen

    On a phone, the first screen shows a clear next step: “SIGN UP” and “JOIN NOW”.

  • 5 calls to action

    The homepage has 5 calls to action, for example “SIGN UP”, “PLAY NOW JOIN NOW” and “Register with Google”.

  • 1 short form

    A short form (2 fields at most) is right on the homepage, asking for an email.

  • Social proof on the page

    Social proof on the homepage: 7 customer or partner logos, a star rating and 1 trust badge.

  • Analytics in place

    Analytics detected: Google Tag Manager, Google Analytics, Hotjar and Cloudflare Web Analytics.

Privacy and tracking

1 to fix
  • 14 trackers load before any consent

    14

    Before a visitor clicks anything, the page loads Google Ads, Google Analytics, Google Tag Manager, Hotjar and Meta Pixel and 9 mores (measured from a US location before any click). No consent tool was detected. Visitors from the EU, UK and several US states must be asked first.

  • 23 cookies set on arrival

    23

    Opening the homepage sets 23 cookies, 1 of them by other companies (measured from a US location before any click).

  • No consent tool detected

    No known cookie consent tool loads with the page. Some sites build their own banner, and some only show one to visitors from the EU.

  • 54 other companies contacted

    Loading the homepage contacts 54 hosts run by other companies (fonts, scripts, analytics, ads), each of which sees the visitor's IP address.

Security, domain, email and software versions

The security, domain and email checks, software and plugin versions, and any app with a known security problem are visible only to people at realprize.com, because details like these could help someone attack a site. Every review keeps them private, whatever they found.

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