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marvelousgames.com website review

Visit site (opens in a new tab)Reviewed 5 November 202648 issues · 89 checks

This review found 48 issues worth fixing on marvelousgames.com, 18 of them high impact, across 89 checks. The most urgent: use efficient cache lifetimes. Your full playbook turns these into prioritised fixes alongside reviews, competitors and channels.

  1. Homepage
  2. Phone render
  3. Links and pages
  4. Google PageSpeed

Google PageSpeed Insights (opens in a new tab), mobile

Real-visitor load time (LCP)75th percentile, phones
2.9 s2.3 sMay 16Oct 312.8 s
Show as table
DateReal-visitor load time (LCP)
May 16, 20262.8 s
May 23, 20262.7 s
May 30, 20262.5 s
Jun 6, 20262.5 s
Jun 13, 20262.4 s
Jun 20, 20262.4 s
Jun 27, 20262.4 s
Jul 4, 20262.4 s
Jul 11, 20262.5 s
Jul 18, 20262.5 s
Jul 25, 20262.4 s
Aug 1, 20262.4 s
Aug 8, 20262.4 s
Aug 15, 20262.4 s
Aug 22, 20262.4 s
Aug 29, 20262.4 s
Sep 5, 20262.5 s
Sep 12, 20262.4 s
Sep 19, 20262.4 s
Sep 26, 20262.4 s
Oct 3, 20262.4 s
Oct 10, 20262.6 s
Oct 17, 20262.7 s
Oct 24, 20262.7 s
Oct 31, 20262.8 s
Real-visitor tap response (INP)75th percentile, phones
159 ms120 msMay 16Oct 31131 ms
Show as table
DateReal-visitor tap response (INP)
May 16, 2026124 ms
May 23, 2026129 ms
May 30, 2026130 ms
Jun 6, 2026135 ms
Jun 13, 2026130 ms
Jun 20, 2026129 ms
Jun 27, 2026126 ms
Jul 4, 2026128 ms
Jul 11, 2026128 ms
Jul 18, 2026128 ms
Jul 25, 2026130 ms
Aug 1, 2026128 ms
Aug 8, 2026128 ms
Aug 15, 2026131 ms
Aug 22, 2026136 ms
Aug 29, 2026131 ms
Sep 5, 2026154 ms
Sep 12, 2026149 ms
Sep 19, 2026149 ms
Sep 26, 2026152 ms
Oct 3, 2026141 ms
Oct 10, 2026140 ms
Oct 17, 2026136 ms
Oct 24, 2026134 ms
Oct 31, 2026131 ms

Chrome UX Report (opens in a new tab): real Chrome visitors over rolling 28-day periods.

One score from every part of this review. How it works

Full-page screenshot of marvelousgames.com (phone) rendered by Google PageSpeed Insights

How it loaded on a phone

  1. marvelousgames.com at 0.8 s0.8 s
  2. marvelousgames.com at 1.6 s1.6 s
  3. marvelousgames.com at 2.4 s2.4 s
  4. marvelousgames.com at 3.2 s3.2 s
  5. marvelousgames.com at 4.0 s4.0 s
  6. marvelousgames.com at 4.8 s4.8 s
  7. marvelousgames.com at 5.6 s5.6 s
  8. marvelousgames.com at 6.4 s6.4 s

Speed

11 to fix45
  • Use efficient cache lifetimes

    14.8 s · 18.3 MB

    53 files are served with short cache lifetimes, so returning visitors download them again (18.3 MB).

  • Improve image delivery

    9.8 s · 15.0 MB

    23 images could be 15.0 MB smaller with modern formats (WebP or AVIF) and sizes that fit a phone screen. Google estimates it would make the page about 9.8 s faster on a phone.

  • Reduce unused JavaScript

    4.9 s · 826 KiB

    About 826 KiB of JavaScript is downloaded but never used on this page. Google estimates it would make the page about 4.9 s faster on a phone.

  • Font display

    1.3 s

    Web fonts hide text while they load. Setting font-display: swap shows text immediately (about 1.3 s).

  • Mobile performance score: 45

    45/100

    Your mobile performance score is 45. Under 50 is Google's “poor” band: many phone visitors leave before the page is usable.

  • 8 third-party services on the page

    8 third-party services load with your homepage (Google Tag Manager, Facebook and TikTok and others), adding 1.6 MB and 973 ms of main-thread time.

  • Reduce unused CSS

    550 ms · 55 KiB

    About 55 KiB of CSS is downloaded but never applied on this page. Google estimates it would make the page about 550 ms faster on a phone.

  • Render-blocking requests

    600 ms

    4 files block the first paint until they finish downloading. Deferring or inlining them could save about 600 ms.

  • Google Tag Manager adds 528 ms

    528 ms

    Google Tag Manager costs a phone 528 ms of main-thread work and 693 KiB of downloads while your page loads. Loading it after the page is usable, or only on the pages that need it, takes that off the critical path.

  • Main-thread work: 2.5 s

    A phone's processor spends 2.5 s on main-thread work while loading, 951 ms of it running JavaScript. Above 2 s, taps and scrolls feel sluggish.

  • Google CDN adds 102 ms

    102 ms

    Google CDN costs a phone 102 ms of main-thread work and 349 KiB of downloads while your page loads. Loading it after the page is usable, or only on the pages that need it, takes that off the critical path.

  • Legacy JavaScript

    250 ms · 23 KiB

    Polyfills for old browsers add 23 KiB JavaScript that modern phones do not need. Google estimates it would make the page about 250 ms faster on a phone.

  • Minify JavaScript

    180 ms · 35 KiB

    35 KiB could be saved by minifying JavaScript.

  • Minify CSS

    180 ms · 7 KiB

    7 KiB could be saved by minifying CSS.

  • 13 long tasks on the main thread

    13 long tasks block the main thread while loading, the longest for 183 ms. During a long task the page ignores taps.

  • Chained critical requests

    Critical files load one after another instead of in parallel (3 chains). Preconnecting to key origins and preloading the hero image shortens the chain.

  • Forced reflow

    Scripts make the browser recalculate the layout repeatedly while the page loads, which wastes processor time on phones.

1 checks passed
  • Server response: 2 ms

    2 ms

    Your server sent the HTML in 2 ms, well inside Google's 600 ms guideline.

Core Web Vitals

10 to fix67
  • Fails Core Web Vitals for real visitors

    Real Chrome users on phones do not pass Google's Core Web Vitals on this page (28-day field data from the Chrome UX Report (opens in a new tab)). Google uses this in ranking.

  • Largest Contentful Paint: 33.0 s

    33.0 s

    Your largest element takes 33.0 s to render on a phone. Google's threshold for “good” is 2.5 s. The largest element is the image.

  • Time to Interactive: 33.5 s

    33.5 s

    The page becomes fully interactive after 33.5 s. Good is under 3.8 s.

  • Speed Index: 14.0 s

    14.0 s

    Visually, the page fills in at 14.0 s (Speed Index). Good is under 3.4 s.

  • First Contentful Paint: 4.3 s

    4.3 s

    The first text or image appears after 4.3 s on a phone. Good is under 1.8 s.

  • Real-user LCP: 3.1 s

    3.1 s

    Real visitors wait 3.1 s for the largest content to appear (75th percentile). Good is under 2.5 s.

  • Real-user FCP: 2.1 s

    2.1 s

    Real visitors see the first content after 2.1 s (75th percentile). Good is under 1.8 s.

  • Real-user TTFB: 1.3 s

    1.3 s

    Real visitors wait 1.3 s for your server to start answering (75th percentile). Good is under 800 ms.

  • Total Blocking Time: 476 ms

    476 ms

    Scripts block taps and scrolling for 476 ms in total while the page loads. Good is under 200 ms.

  • 2 images without width and height

    2 images have no width and height attributes, so the layout jumps as each one loads.

  • Tap response (INP) held steady for real visitors

    +5%

    Over the last 25 four-week periods to 2026-10-31, real Chrome visitors' tap response (inp) went from 124 ms to 131 ms at the 75th percentile (Chrome UX Report (opens in a new tab) history).

  • Largest content (LCP) held steady for real visitors

    +1%

    Over the last 25 four-week periods to 2026-10-31, real Chrome visitors' largest content (lcp) went from 2.8 s to 2.8 s at the 75th percentile (Chrome UX Report (opens in a new tab) history).

3 checks passed
  • Real-user INP: 136 ms

    136 ms

    Real visitors wait 136 ms for the page to respond to a tap (75th percentile). Good is under 200 ms.

  • Real-user CLS: 0.01

    0.01

    For real visitors the layout shifts by 0.01 (75th percentile). Good is under 0.1.

  • Cumulative Layout Shift: 0.008

    0.008

    The layout barely moves while loading (CLS 0.008, good is under 0.1).

Images and page weight

5 to fix18
  • Page weight: 19.8 MB in 93 requests

    19.8 MB

    Your homepage downloads 19.8 MB in 93 requests on a phone: images 17.7 MB (39), scripts 1.7 MB (22) and fonts 222 KiB (4). Under 2 MB keeps phones on slow connections fast.

  • 11 images over 500 KB

    11 images weigh 12.1 MB together. On a phone connection a single image that size takes seconds.

  • 10 images far larger than shown

    8.3 MB

    10 images are downloaded at several times the size a phone draws them, for example KV_20260602.jpg at 1,920 px wide, shown at 286 px. Resized copies would save about 8.3 MB.

  • 16 images in older formats

    16 images (12.3 MB) are JPEG, PNG or GIF. The same pictures as WebP or AVIF are usually much smaller at the same quality, and every current browser shows them.

  • 1 image below the first screen load straight away

    1 image further down the page (1.3 MB) download before anyone scrolls to it. Adding loading="lazy" lets the first screen load first.

  • About 5.6 g of CO₂ per visit

    5.60 g

    By the Sustainable Web Design model, a visit to your homepage emits about 5.60 g of CO₂e: 672.2 kg a year at 10,000 visits a month. It scales with page weight, so every byte cut lowers it.

Accessibility

7 to fixGoogle 8191
  • 9 text elements with low contrast

    9 text elements don't have enough contrast against the background to read easily, especially outdoors on a phone.

  • 2 tap targets too small

    2 tap targets are too small or too close together to hit reliably with a finger.

  • All page content should be contained by landmarks (3 elements)

    All page content should be contained by landmarks: 3 elements on the page fail this check, rated moderate by axe-core.

  • Zoom is disabled

    The viewport tag blocks pinch-zoom, which low-vision visitors rely on.

  • 57 links without text

    57 visible links have no text or label, so screen readers cannot say where they go.

  • 5 form fields without a label

    5 form fields have no label, so screen readers announce an empty box and autofill guesses.

  • Links look like plain text

    1 link inside paragraphs relies on colour alone to stand out.

  • Headings skip levels

    Headings skip levels (h3 → h5, h1 → h3 and h2 → h4), which makes the page harder to scan with a screen reader.

2 checks passed
  • Every image has alt text

    All 143 images in the HTML carry an alt attribute.

  • 44 automated accessibility rules passed

    axe-core 4.13.0, the open-source engine behind most accessibility testing tools, ran 50 WCAG 2.2 A/AA and best-practice rules on the phone render: 44 passed and 6 failed. 3 mores need a person to judge. Automated rules catch about a third of accessibility problems; the rest need manual testing.

SEO

7 to fixGoogle 7570
  • No meta description

    No meta description, so Google writes its own snippet from whatever text it finds.

  • Title is short (22 characters)

    Your title is only 22 characters: “Home | Marvelous Games”. Between 30 and 65 characters leaves room to say what you do and for whom.

  • 45 links crawlers can't follow

    45 links have no real href, so search engines can't follow them.

  • No structured data

    No structured data (JSON-LD), so Google can't show rich results such as your logo, ratings or FAQs.

  • No canonical URL

    No canonical URL, so duplicate versions of the homepage (with or without www, with tracking parameters) can split ranking signals.

  • No social preview image

    No Open Graph image (also missing: og:description), so links shared on LinkedIn, Slack or Facebook show no preview picture.

  • 1 link with vague text

    1 link use generic text like “click here” or “learn more”, which tells Google nothing about the page behind it.

  • 53 internal links, 19 external

    The homepage links to 53 pages on marvelousgames.com and 19 external pages.

3 checks passed
  • One H1 headline

    Your main headline reads: “Games”.

  • robots.txt in place

    robots.txt is in place and points crawlers to your sitemap.

  • XML sitemap found

    Your XML sitemap is reachable at https://marvelousgames.com/sitemap.xml.

AI search readiness

1 to fix88
  • No Organization structured data

    There is no Organization (or LocalBusiness) JSON-LD, so search engines and AI assistants have no machine-readable facts about who runs the site: its name, logo, profiles and contact details.

  • No llms.txt

    There is no https://marvelousgames.com/llms.txt, a short Markdown guide to your key pages for AI tools (llmstxt.org). It is optional and few AI tools read it yet, so treat it as a cheap extra.

2 checks passed
  • AI answer engines may read the site

    Your robots.txt lets the crawlers behind ChatGPT search, Claude and Perplexity read the site and cite it in answers.

  • Text is in the HTML

    Your server sends the page's text in the HTML (509 words), so crawlers that don't run JavaScript still read it.

Other pages

2 to fix90
  • 13 pages without a meta description

    https://marvelousgames.com/privacy-policy, https://marvelousgames.com/games, https://marvelousgames.com/news, https://marvelousgames.com/about, https://marvelousgames.com/contact and https://marvelousgames.com/submit-game and 7 others have no meta description, so Google writes the search snippet from whatever text it finds.

  • 2 pages without an H1

    https://marvelousgames.com/games/muramasa-revenant-blades and https://marvelousgames.com/games/daemon-x-machina-titanic-scion have no <h1> headline, so visitors and search engines get no clear main topic.

  • 3 pages slow to respond

    https://marvelousgames.com/games/rune-factory-guardians-of-azuma, https://marvelousgames.com/games/ys-memoire-revelations-in-celceta and https://marvelousgames.com/games/daemon-x-machina-titanic-scion took over 3 s to send their HTML from our server.

  • 15 internal pages checked

    We fetched 15 pages linked from your homepage (of 26 found) and read each the way a search engine does.

5 checks passed
  • Linked pages load

    13 pages of 15 loaded without an error (the rest turned automated requests away).

  • Canonical URLs point to themselves

    No page we checked hands its ranking to a different URL.

  • Titles are unique

    Every page we checked has its own title.

  • No linked page is hidden from search

    None of the pages we checked carries a noindex tag.

  • Every page has a title

    All 13 pages that loaded have a <title>.

Best practices

2 to fixGoogle 9678
  • 1 broken image

    1 image failed to load on a phone, for example https://marvelousgames.com/#.

  • 1 JavaScript error while loading

    1 error was logged to the browser console while the page loaded, for example “Cannot read properties of undefined (reading 'top')”.

2 checks passed
  • Tap targets are thumb-sized

    119 of 145 tappable elements near the top are at least 24 px.

  • Mobile viewport set

    The page declares a mobile viewport.

Content and conversion

2 to fix75
  • No social proof

    No testimonials, customer logos, ratings or customer counts on the homepage: nothing tells a new visitor that others already trust you.

  • No direct contact details

    No phone number or email link on the homepage, so ready-to-buy visitors have one fewer way to reach you.

  • No risk reducer

    No guarantee or risk reducer (money-back, free trial, no credit card) is mentioned, which is often what tips a hesitant visitor.

  • About 522 words of copy

    The homepage carries about 522 words of visible text.

4 checks passed
  • Clear next step on the first screen

    On a phone, the first screen shows a clear next step: “PRE ORDER”.

  • 7 calls to action

    The homepage has 7 calls to action, for example “Contact”, “PRE ORDER” and “Buy now”.

  • 2 short forms

    2 short forms (2 fields at most) are right on the homepage.

  • Analytics in place

    Analytics detected: Google Tag Manager.

Privacy and tracking

1 to fix
  • 6 trackers load before any consent

    6

    Before a visitor clicks anything, the page loads Google Ads, Google Analytics, Google Tag Manager, Meta Pixel and Quantcast and 1 more (measured from a US location before any click). No consent tool was detected. Visitors from the EU, UK and several US states must be asked first.

  • 14 cookies set on arrival

    14

    Opening the homepage sets 14 cookies (measured from a US location before any click).

  • No consent tool detected

    No known cookie consent tool loads with the page. Some sites build their own banner, and some only show one to visitors from the EU.

  • 20 other companies contacted

    Loading the homepage contacts 20 hosts run by other companies (fonts, scripts, analytics, ads), each of which sees the visitor's IP address.

Security, domain, email and software versions

The security, domain and email checks, software and plugin versions, and any app with a known security problem are visible only to people at marvelousgames.com, because details like these could help someone attack a site. Every review keeps them private, whatever they found.

Upkeep, stack and company

Stack

Framework
jQuery
Analytics
Google Tag Manager
Hosting
DigitalOcean

Upkeep, stack, hiring and company data from programmable.info

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