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veve.me website review

Visit site (opens in a new tab)Reviewed 3 November 202641 issues · 84 checks

This review found 41 issues worth fixing on veve.me, 14 of them high impact, across 84 checks. The most urgent: reduce unused JavaScript. Your full playbook turns these into prioritised fixes alongside reviews, competitors and channels.

  1. Homepage
  2. Phone render
  3. Links and pages
  4. Google PageSpeed

Google PageSpeed Insights (opens in a new tab), mobile

Real-visitor load time (LCP)75th percentile, phones
3.1 s2.4 sMay 16Oct 312.6 s
Show as table
DateReal-visitor load time (LCP)
May 16, 20262.6 s
May 23, 20262.6 s
May 30, 20262.6 s
Jun 6, 20262.6 s
Jun 13, 20262.6 s
Jun 20, 20262.7 s
Jun 27, 20262.8 s
Jul 4, 20262.9 s
Jul 11, 20263.0 s
Jul 18, 20262.9 s
Jul 25, 20262.7 s
Aug 1, 20262.6 s
Aug 8, 20262.6 s
Aug 15, 20262.6 s
Aug 22, 20262.8 s
Aug 29, 20262.8 s
Sep 5, 20262.9 s
Sep 12, 20263.0 s
Sep 19, 20262.9 s
Sep 26, 20262.9 s
Oct 3, 20262.8 s
Oct 10, 20262.5 s
Oct 17, 20262.5 s
Oct 24, 20262.6 s
Oct 31, 20262.6 s
Real-visitor tap response (INP)75th percentile, phones
192 ms147 msMay 16Oct 31180 ms
Show as table
DateReal-visitor tap response (INP)
May 16, 2026168 ms
May 23, 2026163 ms
May 30, 2026162 ms
Jun 6, 2026157 ms
Jun 13, 2026155 ms
Jun 20, 2026152 ms
Jun 27, 2026152 ms
Jul 4, 2026153 ms
Jul 11, 2026152 ms
Jul 18, 2026155 ms
Jul 25, 2026156 ms
Aug 1, 2026154 ms
Aug 8, 2026158 ms
Aug 15, 2026169 ms
Aug 22, 2026171 ms
Aug 29, 2026173 ms
Sep 5, 2026173 ms
Sep 12, 2026163 ms
Sep 19, 2026168 ms
Sep 26, 2026173 ms
Oct 3, 2026187 ms
Oct 10, 2026179 ms
Oct 17, 2026180 ms
Oct 24, 2026182 ms
Oct 31, 2026180 ms

Chrome UX Report (opens in a new tab): real Chrome visitors over rolling 28-day periods.

One score from every part of this review. How it works

Full-page screenshot of veve.me (phone) rendered by Google PageSpeed Insights

How it loaded on a phone

  1. veve.me at 3.1 s3.1 s
  2. veve.me at 6.2 s6.2 s
  3. veve.me at 9.4 s9.4 s
  4. veve.me at 12.5 s12.5 s
  5. veve.me at 15.6 s15.6 s
  6. veve.me at 18.7 s18.7 s
  7. veve.me at 21.9 s21.9 s
  8. veve.me at 25.0 s25.0 s

Speed

13 to fix32
  • Reduce unused JavaScript

    1.8 s · 723 KiB

    About 723 KiB of JavaScript is downloaded but never used on this page. Google estimates it would make the page about 1.8 s faster on a phone.

  • Main-thread work: 18.1 s

    A phone's processor spends 18.1 s on main-thread work while loading, 7.0 s of it running JavaScript. Above 2 s, taps and scrolls feel sluggish.

  • Mobile performance score: 32

    32/100

    Your mobile performance score is 32. Under 50 is Google's “poor” band: many phone visitors leave before the page is usable.

  • 4,432 HTML elements

    The page has 4,432 HTML elements. Above 1,500, rendering and every interaction get slower on phones.

  • 8 third-party services on the page

    8 third-party services load with your homepage (Google Tag Manager, Facebook and Optanon and others), adding 1.1 MB and 1.8 s of main-thread time.

  • 20 long tasks on the main thread

    20 long tasks block the main thread while loading, the longest for 1.1 s. During a long task the page ignores taps.

  • Google Tag Manager adds 997 ms

    997 ms

    Google Tag Manager costs a phone 997 ms of main-thread work and 507 KiB of downloads while your page loads. Loading it after the page is usable, or only on the pages that need it, takes that off the critical path.

  • Render-blocking requests

    900 ms

    8 files block the first paint until they finish downloading. Deferring or inlining them could save about 900 ms.

  • Use efficient cache lifetimes

    807 KiB

    30 files are served with short cache lifetimes, so returning visitors download them again (807 KiB).

  • Facebook adds 513 ms

    513 ms

    Facebook costs a phone 513 ms of main-thread work and 283 KiB of downloads while your page loads. Loading it after the page is usable, or only on the pages that need it, takes that off the critical path.

  • Reduce unused CSS

    300 ms · 199 KiB

    About 199 KiB of CSS is downloaded but never applied on this page. Google estimates it would make the page about 300 ms faster on a phone.

  • Improve image delivery

    497 KiB

    18 images could be 497 KiB smaller with modern formats (WebP or AVIF) and sizes that fit a phone screen.

  • Optanon adds 255 ms

    255 ms

    Optanon costs a phone 255 ms of main-thread work and 213 KiB of downloads while your page loads. Loading it after the page is usable, or only on the pages that need it, takes that off the critical path.

  • Legacy JavaScript

    150 ms · 77 KiB

    Polyfills for old browsers add 77 KiB JavaScript that modern phones do not need. Google estimates it would make the page about 150 ms faster on a phone.

  • Chained critical requests

    Critical files load one after another instead of in parallel (3 chains). Preconnecting to key origins and preloading the hero image shortens the chain.

  • Forced reflow

    Scripts make the browser recalculate the layout repeatedly while the page loads, which wastes processor time on phones.

1 checks passed
  • Server response: 23 ms

    23 ms

    Your server sent the HTML in 23 ms, well inside Google's 600 ms guideline.

Core Web Vitals

9 to fix33
  • Fails Core Web Vitals for real visitors

    Real Chrome users on phones do not pass Google's Core Web Vitals on this page (28-day field data from the Chrome UX Report (opens in a new tab)). Google uses this in ranking.

  • Largest Contentful Paint: 12.3 s

    12.3 s

    Your largest element takes 12.3 s to render on a phone. Google's threshold for “good” is 2.5 s. The largest element is the image “VeVe promotional banner”.

  • Speed Index: 18.8 s

    18.8 s

    Visually, the page fills in at 18.8 s (Speed Index). Good is under 3.4 s.

  • Time to Interactive: 24.3 s

    24.3 s

    The page becomes fully interactive after 24.3 s. Good is under 3.8 s.

  • Total Blocking Time: 4.3 s

    4.3 s

    Scripts block taps and scrolling for 4.3 s in total while the page loads. Good is under 200 ms.

  • Real-user INP: 306 ms

    306 ms

    Real visitors wait 306 ms for the page to respond to a tap (75th percentile). Good is under 200 ms.

  • Real-user CLS: 0.14

    0.14

    For real visitors the layout shifts by 0.14 (75th percentile). Good is under 0.1.

  • Real-user TTFB: 1.1 s

    1.1 s

    Real visitors wait 1.1 s for your server to start answering (75th percentile). Good is under 800 ms.

  • First Contentful Paint: 1.8 s

    1.8 s

    The first text or image appears after 1.8 s on a phone. Good is under 1.8 s.

  • Tap response (INP) held steady for real visitors

    +9%

    Over the last 25 four-week periods to 2026-10-31, real Chrome visitors' tap response (inp) went from 168 ms to 180 ms at the 75th percentile (Chrome UX Report (opens in a new tab) history).

  • Largest content (LCP) held steady for real visitors

    0%

    Over the last 25 four-week periods to 2026-10-31, real Chrome visitors' largest content (lcp) went from 2.6 s to 2.6 s at the 75th percentile (Chrome UX Report (opens in a new tab) history).

3 checks passed
  • Real-user LCP: 2.2 s

    2.2 s

    Real visitors wait 2.2 s for the largest content to appear (75th percentile). Good is under 2.5 s.

  • Real-user FCP: 1.5 s

    1.5 s

    Real visitors see the first content after 1.5 s (75th percentile). Good is under 1.8 s.

  • Cumulative Layout Shift: 0.099

    0.099

    The layout barely moves while loading (CLS 0.099, good is under 0.1).

Images and page weight

2 to fix64
  • Page weight: 4.9 MB in 239 requests

    4.9 MB

    Your homepage downloads 4.9 MB in 239 requests on a phone: scripts 3.0 MB (122), images 1.4 MB (36) and stylesheets 221 KiB (11). Under 2 MB keeps phones on slow connections fast.

  • An image on the first screen is lazy-loaded

    image is on the first screen but marked loading="lazy", so the browser waits before fetching it and the page looks finished later. Load it eagerly (and give it fetchpriority="high" if it is the main image).

  • About 1.4 g of CO₂ per visit

    1.39 g

    By the Sustainable Web Design model, a visit to your homepage emits about 1.39 g of CO₂e: 166.4 kg a year at 10,000 visits a month. It scales with page weight, so every byte cut lowers it.

2 checks passed
  • Images use modern formats

    Every sizeable image is WebP, AVIF or SVG.

  • Images are sized for phones

    No image is downloaded at more than three times the size it is drawn on a phone.

Accessibility

6 to fixGoogle 8190
  • Invalid ARIA attributes

    1 element use ARIA attributes their role does not allow, which confuses screen readers.

  • [role="img"] and [role="image"] elements must have alternative text (62 elements)

    [role="img"] and [role="image"] elements must have alternative text: 62 elements on the page fail this check, rated serious by axe-core.

  • 7 tap targets too small

    7 tap targets are too small or too close together to hit reliably with a finger.

  • All page content should be contained by landmarks (21 elements)

    All page content should be contained by landmarks: 21 elements on the page fail this check, rated moderate by axe-core.

  • No main landmark

    The page has no <main> landmark, so screen-reader users cannot jump straight to the content.

  • 1 text element with low contrast

    1 text element doesn't have enough contrast against the background to read easily, especially outdoors on a phone.

  • Elements with visible text labels do not have matching accessible names.

    Elements with visible text labels do not have matching accessible names. (8 elements).

2 checks passed
  • Every image has alt text

    All 40 images in the HTML carry an alt attribute.

  • 39 automated accessibility rules passed

    axe-core 4.13.0, the open-source engine behind most accessibility testing tools, ran 44 WCAG 2.2 A/AA and best-practice rules on the phone render: 39 passed and 5 failed. 3 mores need a person to judge. Automated rules catch about a third of accessibility problems; the rest need manual testing.

SEO

1 to fixGoogle 9296
  • No canonical URL

    No canonical URL, so duplicate versions of the homepage (with or without www, with tracking parameters) can split ranking signals.

  • 67 internal links, 4 external

    The homepage links to 67 pages on veve.me and 4 external pages.

7 checks passed
  • Meta description: 160 characters

    Your meta description is 160 characters: “VeVe, the home of premium digital collectibles! Own a piece of your favourite fandom, bring collections to life in AR, …”.

  • One H1 headline

    Your main headline reads: “VeVe Digital Collectibles & Comics”.

  • Title: 49 characters

    Your title is a healthy 49 characters: “VeVe | Buy & Sell Digital Collectibles and Comics”.

  • Structured data in place

    Structured data found: FAQPage and Organization.

  • Open Graph tags complete

    Open Graph tags are complete, so shared links show a title, description and image.

  • robots.txt in place

    robots.txt is in place and points crawlers to your sitemap.

  • XML sitemap found

    Your XML sitemap is reachable at https://www.veve.me/collectibles/sitemap/sitemap.xml.

AI search readiness

1 to fix88
  • Some text only appears after JavaScript runs

    44%

    The HTML your server sends has 305 of the 697 words a browser shows. AI crawlers don't run JavaScript, so they miss the rest.

  • No llms.txt

    There is no https://www.veve.me/llms.txt, a short Markdown guide to your key pages for AI tools (llmstxt.org). It is optional and few AI tools read it yet, so treat it as a cheap extra.

2 checks passed
  • AI answer engines may read the site

    Your robots.txt lets the crawlers behind ChatGPT search, Claude and Perplexity read the site and cite it in answers.

  • Organization data: 6 of 6 facts

    Your Organization JSON-LD gives name, url, logo, sameAs (social profiles), description and contact details.

Other pages

4 to fix81
  • 12 pages share 2 titles

    https://www.veve.me/en and / all use the title “VeVe | Buy & Sell Digital Collectibles and Comics”, and 1 other title repeat too. Search engines can't tell which page to show for a search, so each competes with the others.

  • 1 page without a meta description

    https://www.veve.me/blog has no meta description, so Google writes the search snippet from whatever text it finds.

  • 11 pages share a meta description

    /, https://www.veve.me/collectibles/en, https://www.veve.me/comics/en, https://www.veve.me/collectibles/en/market, https://www.veve.me/collectibles/en/drops and https://www.veve.me/collectibles/en/artworks and 5 others use the same meta description. A description written for each page earns more clicks.

  • 6 pages without an H1

    https://www.veve.me/collectibles/en, https://www.veve.me/comics/en, https://www.veve.me/veveverse, https://www.veve.me/blog, https://www.veve.me/blog/category/veve/101 and https://www.veve.me/brands have no <h1> headline, so visitors and search engines get no clear main topic.

  • 4 pages with very little text

    https://www.veve.me/collectibles/en/market, https://www.veve.me/collectibles/en/drops, https://www.veve.me/collectibles/en//drops and https://www.veve.me/collectibles/en//brands have under 150 words in the HTML. Thin pages rarely rank; if the text loads with JavaScript, crawlers that don't run it see even less.

  • 15 internal pages checked

    We fetched 15 pages linked from your homepage (of 50 found) and read each the way a search engine does.

4 checks passed
  • Linked pages load

    All 15 pages we checked loaded without an error.

  • Canonical URLs point to themselves

    No page we checked hands its ranking to a different URL.

  • No linked page is hidden from search

    None of the pages we checked carries a noindex tag.

  • Every page has a title

    All 15 pages that loaded have a <title>.

Best practices

2 to fixGoogle 9687
  • 9 small tap targets

    9 of 29 tappable elements near the top of the page are smaller than 24 px, hard to hit with a thumb.

  • 2 JavaScript errors while loading

    2 errors were logged to the browser console while the page loaded, for example “Minified React error #418; visit https://react.dev/errors/418 for the full message or use the non-minified dev environm…”.

  • Missing source maps

    Large scripts ship without source maps.

1 checks passed
  • Mobile viewport set

    The page declares a mobile viewport.

Content and conversion

3 to fix67
  • No call to action on the first screen

    On a phone, there is no call to action on the first screen: visitors have to scroll to find out what to do next.

  • Thin social proof

    Social proof on the homepage: 2 trust badges. Pairing it with named testimonials or customer logos makes it far more convincing.

  • No direct contact details

    No phone number or email link on the homepage, so ready-to-buy visitors have one fewer way to reach you.

  • No risk reducer

    No guarantee or risk reducer (money-back, free trial, no credit card) is mentioned, which is often what tips a hesitant visitor.

  • About 697 words of copy

    The homepage carries about 697 words of visible text.

3 checks passed
  • 2 calls to action

    The homepage has 2 calls to action, for example “Sign Up” and “Contact Support”.

  • 2 short forms

    2 short forms (1 field at most) are right on the homepage.

  • Analytics in place

    Analytics detected: Google Tag Manager.

Privacy and tracking

  • 3 trackers load before any consent

    3

    Before a visitor clicks anything, the page loads Google Ads, Google Tag Manager and Meta Pixel (measured from a US location before any click). A consent tool (OneTrust) is installed; check it blocks these until visitors agree where the law requires it.

  • 5 cookies set on arrival

    5

    Opening the homepage sets 5 cookies (measured from a US location before any click).

  • 8 other companies contacted

    Loading the homepage contacts 8 hosts run by other companies (fonts, scripts, analytics, ads), each of which sees the visitor's IP address.

1 checks passed
  • Consent tool: OneTrust

    A consent management tool (OneTrust) loads with the page.

Security, domain, email and software versions

The security, domain and email checks, software and plugin versions, and any app with a known security problem are visible only to people at veve.me, because details like these could help someone attack a site. Every review keeps them private, whatever they found.

Upkeep, stack and company

Stack

Framework
Next.js
Analytics
Google Tag Manager

Upkeep, stack, hiring and company data from programmable.info

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