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  • The brief
  • Start here
  • Idea portfolio
  • Effort vs impact
  • This week · 6
  • This quarter · 10
  • Big bets · 3
  • Wildcards · 2
  • How we can help
Generated Oct 26, 2026
  1. Programmable
  2. Playbooks
  3. MobilityWare
MobilityWare logo

growth playbook · Oct 26, 2026

mobilityware.com (opens in a new tab)

MobilityWare growth playbook

Diagnosis

MobilityWare has one of mobile's deepest card-game catalogues (Solitaire alone has about 2 million iOS ratings) and is now hiring to make Spades social: a Lead Community Manager to build a Spades community, a Senior Product Marketing Manager for UA creative and launches, a Marketing Analyst for UA and app store tests, a Senior Data Analyst for experiments and self-serve data, and a Senior PM for an unannounced hybrid puzzle game.

The app has gained Leagues, multiplayer and Player Profiles, but the website still describes offline bots, has no Spades rules guide and has not published a blog post since 2024.

This playbook starts by making the Spades page the community's front door, adding card-game rules guides, missing game pages and store tests, then builds League highlights, community spaces, cross-promotion and search, with big bets on a Spades Championship, a shared player profile across card games and a brand partnership.

Growth Score

7/10

Biggest Opportunity

Own competitive and social Spades: the product now has the features, and the community hire can give it a home and a voice.

Biggest Risk

Rival Spades apps already market themselves as the place to play with people, and paid acquisition costs keep rising for card games.

01

Start here

The three moves to make first. Each one is written up in full below.

  1. 1

    Turn the Spades web page into the front door for the community you are hiring to build

    Rewrite the Spades page copy around Leagues and multiplayer.

    High impact First result in 1 month
  2. 2

    Rules and strategy guides for Spades, Hearts, Euchre and Gin Rummy

    Write the Spades rules guide first.

    High impact First result in 1 quarter
  3. 3

    Fix the "Private:" labels and footer typo on the homepage

    Fix the two labels and the typo.

    Medium impact First result in 1 day

02

Your idea portfolio

21 ideas, grouped by when to run them. Open any idea for how to run it: the steps, who to approach, copy you can use, and how to measure it.

  • 7 ideas are marked Unexpected: plays you are unlikely to have tried.

Every idea placed by the effort it takes against the impact it could have. Quick wins sit top left; select a number to open that idea. The filters below narrow the list by status, timing, category and what Programmable can build.

Effort vs impactEach number is an idea. Select one to open it.
Impact →
Quick wins · 2Big bets · 8Fill-ins · 3Reconsider · 8
Effort →

Showing 21 of 21 ideas

This week 6

Quick wins with a clear first action.

  • 01

    MobilityWare is hiring a Lead Community Manager to grow "a connected, trusted, and engaged community around Spades", and the app's October 14 update added Player Profiles with League and Multiplayer stats. But mobilityware.com/spades still sells a "fresh new look", tutorials and offline bots: no word about multiplayer, Leagues or profiles, no rules guide, and no way to join a community. The first page a curious player or partner finds describes the old game.

    High impactLow effort First result in 1 month Lead Community Manager

    First action

    Rewrite the Spades page copy around Leagues and multiplayer.

    How to measure it

    Spades community sign-ups

    Now
    –
    Target
    5,000
    By
    90 days

    Steps

    1. 1

      Gather features

      Leagues, multiplayer, profiles, Special Opponents.

      Spades Product Manager 1 day

    2. 2

      Rewrite copy

      Playing with people first.

      Senior Product Marketing Manager 2 days

    3. 3

      Write the rules guide

      Standard rules plus common house rules.

      Lead Community Manager 1 week

    4. 4

      Add the sign-up

      Email and community channel.

      Web Developer 2 days

    5. 5

      New screenshots

      From the October update.

      Creative Lead 2 days

    6. 6

      Link it

      Homepage and store listings.

      Web Developer 1 day

    7. 7

      Measure

      Sign-ups and installs from the page.

      Marketing Analyst II monthly

    First result
    1 month
    Cost
    Staff time only
    Owner
    Lead Community Manager

    Smallest test

    Update the page copy this week and add the sign-up form.

    Why it works

    Rewrite /spades/ around playing with people: Leagues, multiplayer, profiles and the monthly Special Opponent, with fresh screenshots. Add a "How to play Spades" guide with common house rules and scoring variations, a short "Join the Spades community" sign-up (email, and the channel the new hire picks), and a place for player stories and League highlights. Link it from the homepage and from the app's store pages.

    Spades players care about playing with others and about the rules they grew up with. A page that shows both gives the new community lead a list to start from and a home for the stories the role is meant to surface.

    Ready to use

    ChecklistWhat the new Spades page needs

    [ ] Leagues, multiplayer and Player Profiles above the fold
    [ ] Fresh screenshots from the October update
    [ ] How to play Spades: bidding, books, nil, scoring to 250
    [ ] Common house rules and variations
    [ ] Join the community sign-up
    [ ] Player stories and League highlights
    [ ] App Store and Google Play links with tracking

    Risks and how to handle them

    • Rules debates

      Present house rules as variations, not the one right way.

    • Sign-ups with no follow-up

      Send a welcome email within a day.

    Evidence

    • HiringLead Community Manager (Irvine, posted September 30, 2026): "help build and grow a connected, trusted, and engaged community around Spades"; "Develop and execute an early-stage strategy"; be "the voice of the player"; run "scalable programs across appropriate digital and in-person touchpoints"; "Identify player achievements, perspectives, and moments worth sharing; surface them to Creative, Marketing, and PR"; set "community standards, moderation and escalation practices"; "Define and report community health"; understand Spades culture "including respect for differences in language, traditions, rules"; travel to "community gatherings".Source
    • Your websiteThe Spades page (/spades/) describes "a fresh new look on the App Store", "clear tutorials", "Drop in and out gameplay" and "Play offline - bots are available"; it does not mention multiplayer, Leagues or player profiles, has no rules guide, and links only to the App Store, Google Play, Facebook and Instagram, with no community link or sign-up.Source
    • App StoreSpades Classic Card Game (iOS): 4.75 stars from about 276,000 ratings; the October 14, 2026 update says "Meet Player Profiles! Customize your avatar and username, track your League and Multiplayer stats, and get to know your opponents"; features include Leagues ("Take on several groups of players as you work your way through the ranks") and a new Special Opponent every month.Source
    • Your websiteBlog sitemap (checked October 23, 2026): 66 posts, the most recent modified in October 2024; how-to guides for about 30 solitaire variants plus Mahjong, but none for Spades, Hearts, Euchre, Gin Rummy, Cribbage, Crazy Eights or Dominoes, all of which MobilityWare publishes as apps.Source
  • 02

    The blog has guides for about 30 solitaire variants but none for the competitive card games MobilityWare also publishes, and no post since October 2024. People search for these rules every day, often in the middle of a game with friends.

    High impactLow effort First result in 1 quarter Senior Product Marketing Mana…

    First action

    Write the Spades rules guide first.

    How to measure it

    Organic visits to card-game guides

    Now
    –
    Target
    50,000 a month
    By
    2 quarters

    Steps

    1. 1

      Pick games

      Six titles.

      Senior Product Marketing Manager 1 day

    2. 2

      Write rules

      One per game.

      Content Writer 2 weeks

    3. 3

      Write strategy

      One per game.

      Content Writer 2 weeks

    4. 4

      Add app links

      Tracked.

      Web Developer 1 day

    5. 5

      Refresh solitaire

      Top ten guides.

      Content Writer 2 weeks

    6. 6

      Measure

      Visits and installs.

      Marketing Analyst II monthly

    First result
    1 quarter
    Cost
    Writing time
    Owner
    Senior Product Marketing Manager

    Smallest test

    Publish the Spades guide.

    Why it works

    Publish a rules guide and a strategy guide for each of Spades, Hearts, Euchre, Gin Rummy, Cribbage and Crazy Eights, each ending with a link to the MobilityWare app. Refresh the top solitaire guides at the same time.

    Rules searches bring players who already want the game; each guide becomes a steady install source.

    Risks and how to handle them

    • Thin content

      Use real examples and diagrams.

    Evidence

    • Your websiteBlog sitemap (checked October 23, 2026): 66 posts, the most recent modified in October 2024; how-to guides for about 30 solitaire variants plus Mahjong, but none for Spades, Hearts, Euchre, Gin Rummy, Cribbage, Crazy Eights or Dominoes, all of which MobilityWare publishes as apps.Source
    • App StoreMobilityWare's iOS catalogue (about 50 apps): Solitaire 4.73 stars from about 2.07 million ratings, Spider Solitaire about 868,000, FreeCell about 527,000, Pyramid about 381,000, Mahjong about 267,000; Apple Arcade "+" editions such as Solitaire by MobilityWare+ and Spades: Card Game+; competitive card games Hearts (about 103,000), Gin Rummy Classic (about 115,000), Euchre and Crazy Eights; newer titles such as Yatzy Dice Game (updated October 19, 2026), Splash Sort and Word Search Legend.Source
    • Your websiteThe Spades page (/spades/) describes "a fresh new look on the App Store", "clear tutorials", "Drop in and out gameplay" and "Play offline - bots are available"; it does not mention multiplayer, Leagues or player profiles, has no rules guide, and links only to the App Store, Google Play, Facebook and Instagram, with no community link or sign-up.Source
  • 03

    Two homepage player quotes are labelled "Private: SOLITAIRE" and "Private: COLORART", and the footer reads "Poilcy". Small slips on the most-visited page undercut a "4.7 stars" brand.

    Medium impactLow effort First result in 1 day Web Developer

    First action

    Fix the two labels and the typo.

    How to measure it

    Visible errors

    Now
    –
    Target
    0
    By
    1 week

    Steps

    1. 1

      Fix labels

      Testimonial titles.

      Web Developer 1 hour

    2. 2

      Fix typo

      Footer.

      Web Developer 15 minutes

    3. 3

      Swap a quote

      Current game.

      Senior Product Marketing Manager 1 hour

    4. 4

      Add a card-game quote

      Spades or Hearts.

      Lead Community Manager 1 hour

    5. 5

      Spell check

      Footer and policies.

      Web Developer 1 hour

    6. 6

      Add a review step

      Before publishing.

      Web Developer ongoing

    First result
    1 day
    Cost
    $0
    Owner
    Web Developer

    Smallest test

    Fix it today.

    Why it works

    Correct the labels and the typo, replace the COLORART quote with a current game, and add a Spades or Hearts quote. Run a spell check across the footer and policy pages.

    The homepage is often the first impression for players, partners and job applicants.

    Risks and how to handle them

    • None

      Simple fix.

    Evidence

    • Your websiteHomepage: "Play Solitaire Online Now For Free", "4.7 Stars Out Of 5", how-to, strategy and benefits sections, a careers block and player quotes; two quote cards are labelled "Private: SOLITAIRE" and "Private: COLORART"; the footer link reads "Unsolicited Idea Submission Poilcy"; the homepage does not mention Spades or multiplayer card games.Source
  • 04

    MobilityWare has about 50 iOS apps but the site lists 39 game pages; newer titles such as Yatzy Dice Game (updated October 19), Splash Sort and Word Search Legend have no page. Players searching for them by name find only store listings or rivals.

    Medium impactLow effort First result in 2 weeks Web Developer

    First action

    List every live app without a page.

    How to measure it

    Missing pages added

    Now
    –
    Target
    100%
    By
    1 month

    Steps

    1. 1

      List apps

      Store vs site.

      Web Developer 1 day

    2. 2

      Write pages

      Template.

      Senior Product Marketing Manager 1 week

    3. 3

      Add badges

      Apple Arcade editions.

      Web Developer 1 day

    4. 4

      Cross-link

      Similar games.

      Web Developer 1 day

    5. 5

      Submit sitemap

      Search Console.

      Web Developer 1 hour

    6. 6

      Keep in sync

      At each launch.

      Senior Product Marketing Manager ongoing

    First result
    2 weeks
    Cost
    Staff time only
    Owner
    Web Developer

    Smallest test

    Publish the Yatzy page.

    Why it works

    Add a page for each live title using the existing game template, with store links, Apple Arcade badges for the "+" editions, and cross-links to similar games.

    Each page is a small search entry point and a place to cross-promote.

    Risks and how to handle them

    • Pages fall out of date

      Add the page to the launch checklist.

    Evidence

    • Your websiteGames sitemap: 39 game pages (Klondike, Spades, Hearts, Euchre, Gin Rummy, Mahjong, MONOPOLY Solitaire and others); no pages for newer apps such as Yatzy Dice Game, Splash Sort, Word Search Legend or Four In A Row.Source
    • App StoreMobilityWare's iOS catalogue (about 50 apps): Solitaire 4.73 stars from about 2.07 million ratings, Spider Solitaire about 868,000, FreeCell about 527,000, Pyramid about 381,000, Mahjong about 267,000; Apple Arcade "+" editions such as Solitaire by MobilityWare+ and Spades: Card Game+; competitive card games Hearts (about 103,000), Gin Rummy Classic (about 115,000), Euchre and Crazy Eights; newer titles such as Yatzy Dice Game (updated October 19, 2026), Splash Sort and Word Search Legend.Source
  • 05

    Spades now has Leagues, multiplayer and Player Profiles, and rivals such as Spades Masters sell "Play with friends" and "team battles". The Marketing Analyst II is asked to A/B test app store optimization.

    High impactMedium effort First result in 1 month Marketing Analyst II

    First action

    Design two screenshot sets.

    How to measure it

    Install conversion

    Now
    –
    Target
    +10%
    By
    60 days

    Steps

    1. 1

      Design sets

      Two variants.

      Senior Product Marketing Manager 1 week

    2. 2

      Set up tests

      Both stores.

      Marketing Analyst II 2 days

    3. 3

      Run

      Four weeks.

      Marketing Analyst II 1 month

    4. 4

      Read results

      Conversion and retention.

      Marketing Analyst II 1 day

    5. 5

      Roll out

      Winning set.

      Senior Product Marketing Manager 1 day

    6. 6

      Reuse in ads

      UA creative.

      User Acquisition Manager 1 week

    First result
    1 month
    Cost
    Design time
    Owner
    Marketing Analyst II

    Smallest test

    Run one screenshot test on iOS.

    Why it works

    Run App Store product page tests and Google Play experiments with screenshots and a first line about playing real people and climbing Leagues, against the current set. Use the winner in ads.

    Store pages decide installs; showing the social features answers the rival pitch directly.

    Risks and how to handle them

    • Attracts players who dislike bots

      Keep offline play visible.

    Evidence

    • App StoreSpades Classic Card Game (iOS): 4.75 stars from about 276,000 ratings; the October 14, 2026 update says "Meet Player Profiles! Customize your avatar and username, track your League and Multiplayer stats, and get to know your opponents"; features include Leagues ("Take on several groups of players as you work your way through the ranks") and a new Special Opponent every month.Source
    • HiringMarketing Analyst II (Growth team, Irvine): UA and growth analytics "across 2-4 mobile game titles" on "Google Ads, Apple Search Ads, Meta, and other ad networks"; metrics "ROAS, CPI, retention, LTV, payback periods"; "Design and analyze A/B tests across creative concepts, acquisition channels, targeting strategies, and app store optimization efforts".Source
    • HiringSenior Product Marketing Manager (Irvine, posted September 30, 2026): "lead user acquisition creative strategy, creative testing"; "Own UA creative testing roadmap"; "Create and execute go-to-market strategies for new game launches"; "Conduct audience and competitor research to define product positioning"; "evaluate and propose new strategic partnerships for the studio"; App Store Optimization knowledge preferred.Source
    • Competitor researchRival Spades apps sell the social side: Spades Masters (YallaPlay, 4.68 stars from about 42,000 iOS ratings) offers "Play with friends" and "team battles"; Zynga's Spades Plus markets itself as the largest Spades community; Spades Royale stresses chat and avatars.Source
  • 06

    Real visitors on the homepage pass Core Web Vitals, but the Chrome UX Report for the whole site shows a poor layout shift score of 0.27, and ad scripts are the heaviest part of the homepage. On ad-supported web games, shifting layouts cause misclicks and early exits.

    Medium impactMedium effort First result in 1 quarter Web Developer

    First action

    Find the templates with the worst layout shift.

    How to measure it

    Chrome UX Report CLS

    Now
    –
    Target
    under 0.1
    By
    1 quarter

    Steps

    1. 1

      Measure

      Shift by template.

      Web Developer 1 week

    2. 2

      Fix ad slots

      Fixed sizes.

      Web Developer 1 week

    3. 3

      Fix the banner

      Reserved space.

      Web Developer 1 day

    4. 4

      Lazy-load

      Lower ads.

      Web Developer 1 week

    5. 5

      Check revenue

      Ad yield.

      Ad Operations 1 month

    6. 6

      Track

      Monthly.

      Web Developer monthly

    First result
    1 quarter
    Cost
    Developer time
    Owner
    Web Developer

    Smallest test

    Fix one template.

    Why it works

    Give every ad slot and cookie banner a fixed size before it loads, lazy-load below-the-fold ads, and track layout shift per page template.

    Stable pages keep players in the web game longer, which supports both ad revenue and app installs.

    Risks and how to handle them

    • Ad revenue dips

      Compare yield before and after.

    Evidence

    • Google PageSpeedHomepage on mobile: performance 59/100 (desktop 69); the lab LCP element is the cookie notice text (15.9s); 2.6 MB with ad scripts the largest third party (about 560 KB, 342ms blocking). Real Chrome users on the homepage pass Core Web Vitals (LCP 1.8s, CLS 0.02), but the Chrome UX Report for the whole site shows a poor layout shift score of 0.27.Source
    • Your websiteHomepage: "Play Solitaire Online Now For Free", "4.7 Stars Out Of 5", how-to, strategy and benefits sections, a careers block and player quotes; two quote cards are labelled "Private: SOLITAIRE" and "Private: COLORART"; the footer link reads "Unsolicited Idea Submission Poilcy"; the homepage does not mention Spades or multiplayer card games.Source

This quarter 10

The core plays for the next three months.

  • 07

    The Lead Community Manager is asked to find "player achievements ... and moments worth sharing" for Creative, Marketing and PR, and Spades now has Leagues and a monthly Special Opponent. Each month produces winners and stories.

    High impactMedium effort First result in 1 quarter Lead Community Manager

    First action

    Pull last month's League data.

    How to measure it

    Engagement on Spades posts

    Now
    –
    Target
    +50%
    By
    2 quarters

    Steps

    1. 1

      Pull data

      League leaders.

      Senior Data Analyst 1 week

    2. 2

      Find a story

      With consent.

      Lead Community Manager 2 weeks

    3. 3

      Write recap

      Monthly.

      Lead Community Manager monthly

    4. 4

      Post

      Site and social.

      Lead Community Manager monthly

    5. 5

      Pitch press

      Local stories.

      PR and Communications Lead quarterly

    6. 6

      Measure

      Engagement and installs.

      Marketing Analyst II monthly

    First result
    1 quarter
    Cost
    Staff time only
    Owner
    Lead Community Manager

    Smallest test

    Publish one recap.

    Why it works

    Publish a monthly League recap (top climbers, who beat the Special Opponent, one player story with consent) on the Spades page, Instagram and Facebook, and pitch standout stories to local press.

    Real players are more convincing than ads, and a regular rhythm builds an audience.

    Risks and how to handle them

    • Privacy

      Usernames only unless players agree.

    Evidence

    • HiringLead Community Manager (Irvine, posted September 30, 2026): "help build and grow a connected, trusted, and engaged community around Spades"; "Develop and execute an early-stage strategy"; be "the voice of the player"; run "scalable programs across appropriate digital and in-person touchpoints"; "Identify player achievements, perspectives, and moments worth sharing; surface them to Creative, Marketing, and PR"; set "community standards, moderation and escalation practices"; "Define and report community health"; understand Spades culture "including respect for differences in language, traditions, rules"; travel to "community gatherings".Source
    • App StoreSpades Classic Card Game (iOS): 4.75 stars from about 276,000 ratings; the October 14, 2026 update says "Meet Player Profiles! Customize your avatar and username, track your League and Multiplayer stats, and get to know your opponents"; features include Leagues ("Take on several groups of players as you work your way through the ranks") and a new Special Opponent every month.Source
    • Your websiteThe Spades page (/spades/) describes "a fresh new look on the App Store", "clear tutorials", "Drop in and out gameplay" and "Play offline - bots are available"; it does not mention multiplayer, Leagues or player profiles, has no rules guide, and links only to the App Store, Google Play, Facebook and Instagram, with no community link or sign-up.Source
  • 08

    The Lead Community Manager must "Define and report community health", and the Senior Data Analyst owns tests that move retention and ARPDAU. Linking the two shows whether community work pays.

    High impactMedium effort First result in 1 quarter Senior Data Analyst

    First action

    Agree five health measures.

    How to measure it

    90-day retention gap

    Now
    –
    Target
    +10 points
    By
    2 quarters

    Steps

    1. 1

      Pick measures

      Five.

      Lead Community Manager 1 week

    2. 2

      Link IDs

      Community to player.

      Senior Data Analyst 1 month

    3. 3

      Build dashboard

      Weekly.

      Senior Data Analyst 2 weeks

    4. 4

      Compare cohorts

      Matched players.

      Senior Data Analyst 1 month

    5. 5

      Report

      Monthly.

      Lead Community Manager monthly

    6. 6

      Adjust programmes

      By results.

      Lead Community Manager quarterly

    First result
    1 quarter
    Cost
    Analyst time
    Owner
    Senior Data Analyst

    Smallest test

    Compare retention for current social followers who play.

    Why it works

    Define a health score (sign-ups, active members, posts, event attendance, sentiment) and compare 30- and 90-day retention of community members with similar non-members.

    Evidence that community members stay longer secures budget for the programme.

    Risks and how to handle them

    • Self-selection

      Compare with matched players.

    Evidence

    • HiringLead Community Manager (Irvine, posted September 30, 2026): "help build and grow a connected, trusted, and engaged community around Spades"; "Develop and execute an early-stage strategy"; be "the voice of the player"; run "scalable programs across appropriate digital and in-person touchpoints"; "Identify player achievements, perspectives, and moments worth sharing; surface them to Creative, Marketing, and PR"; set "community standards, moderation and escalation practices"; "Define and report community health"; understand Spades culture "including respect for differences in language, traditions, rules"; travel to "community gatherings".Source
    • HiringSenior Data Analyst (Irvine, posted October 8, 2026): A/B tests "for game features and monetization strategies" to improve "retention, engagement, and ARPDAU"; "Build AI-powered self-serve agents and workflows that let game teams answer common data questions on their own"; partners with Product, Ad Serving, Marketing and Game Design.Source
  • 09

    The role is early-stage and asks for "community standards, moderation and escalation practices". MobilityWare's social links today are a general Facebook page and Instagram account.

    Medium impactMedium effort First result in 1 quarter Lead Community Manager

    First action

    Choose the platform and write the standards.

    How to measure it

    Weekly active members

    Now
    –
    Target
    2,000
    By
    2 quarters

    Steps

    1. 1

      Pick the platform

      Where players already are.

      Lead Community Manager 1 week

    2. 2

      Write standards

      And escalation.

      Lead Community Manager 1 week

    3. 3

      Recruit moderators

      League leaders.

      Lead Community Manager 2 weeks

    4. 4

      Launch

      Link from the app and site.

      Spades Product Manager 1 week

    5. 5

      Run events

      Weekly.

      Lead Community Manager weekly

    6. 6

      Review

      90 days.

      Lead Community Manager 1 quarter

    First result
    1 quarter
    Cost
    Staff time only
    Owner
    Lead Community Manager

    Smallest test

    Invite 200 League players.

    Why it works

    Open one Spades space (a moderated group or server), publish standards, recruit 20 player moderators from League leaders, and run weekly events. Review after 90 days.

    A dedicated space gives players a reason to come back between games.

    Risks and how to handle them

    • Toxic behaviour

      Clear rules and fast moderation.

    Evidence

    • HiringLead Community Manager (Irvine, posted September 30, 2026): "help build and grow a connected, trusted, and engaged community around Spades"; "Develop and execute an early-stage strategy"; be "the voice of the player"; run "scalable programs across appropriate digital and in-person touchpoints"; "Identify player achievements, perspectives, and moments worth sharing; surface them to Creative, Marketing, and PR"; set "community standards, moderation and escalation practices"; "Define and report community health"; understand Spades culture "including respect for differences in language, traditions, rules"; travel to "community gatherings".Source
    • Your websiteThe Spades page (/spades/) describes "a fresh new look on the App Store", "clear tutorials", "Drop in and out gameplay" and "Play offline - bots are available"; it does not mention multiplayer, Leagues or player profiles, has no rules guide, and links only to the App Store, Google Play, Facebook and Instagram, with no community link or sign-up.Source
    • App StoreSpades Classic Card Game (iOS): 4.75 stars from about 276,000 ratings; the October 14, 2026 update says "Meet Player Profiles! Customize your avatar and username, track your League and Multiplayer stats, and get to know your opponents"; features include Leagues ("Take on several groups of players as you work your way through the ranks") and a new Special Opponent every month.Source
  • 10

    The Senior PMM owns UA creative testing, and the community lead will surface player moments. Real player quotes, close games and League climbs are fresh creative most studios pay to invent.

    High impactMedium effort First result in 1 quarter Senior Product Marketing Mana…

    First action

    Pick three player moments.

    How to measure it

    CPI vs control

    Now
    –
    Target
    -10%
    By
    2 quarters

    Steps

    1. 1

      Collect moments

      Monthly.

      Lead Community Manager monthly

    2. 2

      Get consent

      Written.

      Lead Community Manager monthly

    3. 3

      Make concepts

      Three.

      Creative Lead monthly

    4. 4

      Test

      Against control.

      User Acquisition Manager monthly

    5. 5

      Read results

      CPI and retention.

      Marketing Analyst II monthly

    6. 6

      Scale winners

      More channels.

      User Acquisition Manager monthly

    First result
    1 quarter
    Cost
    Creative time
    Owner
    Senior Product Marketing Manager

    Smallest test

    Test one community concept.

    Why it works

    Each month, turn the best community moments (with consent) into three ad concepts and test them against the current best performer on Meta and Apple Search Ads.

    Authentic creative often lowers install costs, and it reuses work already being done.

    Risks and how to handle them

    • Consent issues

      Use only opted-in players.

    Evidence

    • HiringSenior Product Marketing Manager (Irvine, posted September 30, 2026): "lead user acquisition creative strategy, creative testing"; "Own UA creative testing roadmap"; "Create and execute go-to-market strategies for new game launches"; "Conduct audience and competitor research to define product positioning"; "evaluate and propose new strategic partnerships for the studio"; App Store Optimization knowledge preferred.Source
    • HiringLead Community Manager (Irvine, posted September 30, 2026): "help build and grow a connected, trusted, and engaged community around Spades"; "Develop and execute an early-stage strategy"; be "the voice of the player"; run "scalable programs across appropriate digital and in-person touchpoints"; "Identify player achievements, perspectives, and moments worth sharing; surface them to Creative, Marketing, and PR"; set "community standards, moderation and escalation practices"; "Define and report community health"; understand Spades culture "including respect for differences in language, traditions, rules"; travel to "community gatherings".Source
    • HiringMarketing Analyst II (Growth team, Irvine): UA and growth analytics "across 2-4 mobile game titles" on "Google Ads, Apple Search Ads, Meta, and other ad networks"; metrics "ROAS, CPI, retention, LTV, payback periods"; "Design and analyze A/B tests across creative concepts, acquisition channels, targeting strategies, and app store optimization efforts".Source
  • 11

    Solitaire alone has about 2.07 million iOS ratings, and the portfolio spans about 50 apps. Card players who like Solitaire are prime candidates for multiplayer Spades and Hearts.

    High impactMedium effort First result in 1 quarter Marketing Analyst II

    First action

    Set up one house ad with a holdout.

    How to measure it

    Cross-promo installs

    Now
    –
    Target
    +20% of Spades installs
    By
    2 quarters

    Steps

    1. 1

      Pick audiences

      Engaged players.

      Marketing Analyst II 1 week

    2. 2

      Design house ads

      Two concepts.

      Senior Product Marketing Manager 1 week

    3. 3

      Set holdout

      10%.

      Marketing Analyst II 1 day

    4. 4

      Run

      Three apps.

      Ad Operations 1 month

    5. 5

      Measure

      Incremental installs and retention.

      Marketing Analyst II 1 month

    6. 6

      Scale

      Whole portfolio.

      Marketing Analyst II 1 quarter

    First result
    1 quarter
    Cost
    Lost ad inventory
    Owner
    Marketing Analyst II

    Smallest test

    Run one house ad for a month.

    Why it works

    Run house ads in Solitaire, FreeCell and Spider for Spades and Hearts, targeted to players who finish many games, and measure incremental installs and retention against a holdout.

    Cross-promotion is the cheapest install source a portfolio publisher has.

    Risks and how to handle them

    • Cannibalises ad revenue

      Compare the value of each install with lost ads.

    Evidence

    • App StoreMobilityWare's iOS catalogue (about 50 apps): Solitaire 4.73 stars from about 2.07 million ratings, Spider Solitaire about 868,000, FreeCell about 527,000, Pyramid about 381,000, Mahjong about 267,000; Apple Arcade "+" editions such as Solitaire by MobilityWare+ and Spades: Card Game+; competitive card games Hearts (about 103,000), Gin Rummy Classic (about 115,000), Euchre and Crazy Eights; newer titles such as Yatzy Dice Game (updated October 19, 2026), Splash Sort and Word Search Legend.Source
    • HiringMarketing Analyst II (Growth team, Irvine): UA and growth analytics "across 2-4 mobile game titles" on "Google Ads, Apple Search Ads, Meta, and other ad networks"; metrics "ROAS, CPI, retention, LTV, payback periods"; "Design and analyze A/B tests across creative concepts, acquisition channels, targeting strategies, and app store optimization efforts".Source
    • App StoreSpades Classic Card Game (iOS): 4.75 stars from about 276,000 ratings; the October 14, 2026 update says "Meet Player Profiles! Customize your avatar and username, track your League and Multiplayer stats, and get to know your opponents"; features include Leagues ("Take on several groups of players as you work your way through the ranks") and a new Special Opponent every month.Source
  • 12

    The homepage is a free online Solitaire game, and the company's players are mostly on mobile. A browser player who just won is the best moment to suggest the app with Daily Challenges.

    Medium impactMedium effort First result in 1 quarter Senior Product Marketing Mana…

    First action

    Add the prompt after a win on mobile.

    How to measure it

    Web-sourced installs

    Now
    –
    Target
    10,000 a month
    By
    1 quarter

    Steps

    1. 1

      Design prompt

      After a win.

      Senior Product Marketing Manager 1 week

    2. 2

      Add tracking

      Store links.

      Web Developer 2 days

    3. 3

      Add QR

      Desktop.

      Web Developer 1 day

    4. 4

      A/B test

      Prompt or none.

      Marketing Analyst II 1 month

    5. 5

      Check ad impact

      Web revenue.

      Ad Operations 1 month

    6. 6

      Scale

      Other web games.

      Web Developer 1 quarter

    First result
    1 quarter
    Cost
    Developer time
    Owner
    Senior Product Marketing Manager

    Smallest test

    Test the prompt for two weeks.

    Why it works

    After a win, show a small prompt with a QR code (desktop) or store link (mobile) offering a Daily Challenge streak in the app. Track installs by source.

    The web game already brings players; a gentle prompt turns some of them into app users.

    Risks and how to handle them

    • Annoying prompts

      Once per session, after a win only.

    Evidence

    • Your websiteHomepage: "Play Solitaire Online Now For Free", "4.7 Stars Out Of 5", how-to, strategy and benefits sections, a careers block and player quotes; two quote cards are labelled "Private: SOLITAIRE" and "Private: COLORART"; the footer link reads "Unsolicited Idea Submission Poilcy"; the homepage does not mention Spades or multiplayer card games.Source
    • HiringMarketing Analyst II (Growth team, Irvine): UA and growth analytics "across 2-4 mobile game titles" on "Google Ads, Apple Search Ads, Meta, and other ad networks"; metrics "ROAS, CPI, retention, LTV, payback periods"; "Design and analyze A/B tests across creative concepts, acquisition channels, targeting strategies, and app store optimization efforts".Source
    • Google PageSpeedHomepage on mobile: performance 59/100 (desktop 69); the lab LCP element is the cookie notice text (15.9s); 2.6 MB with ad scripts the largest third party (about 560 KB, 342ms blocking). Real Chrome users on the homepage pass Core Web Vitals (LCP 1.8s, CLS 0.02), but the Chrome UX Report for the whole site shows a poor layout shift score of 0.27.Source
  • 13

    The community role covers "in-person touchpoints", relationships with "community leaders, and relevant external partners", and travel to gatherings. Spades is widely played at family, campus and club gatherings.

    Medium impactMedium effort First result in 2 quarters Lead Community Manager

    First action

    List ten local partners.

    How to measure it

    Event-sourced installs

    Now
    –
    Target
    2,000
    By
    2 quarters

    Steps

    1. 1

      List partners

      Ten near the studios.

      Lead Community Manager 2 weeks

    2. 2

      Design the kit

      Cards and codes.

      Creative Lead 2 weeks

    3. 3

      Run events

      Monthly.

      Lead Community Manager monthly

    4. 4

      Collect stories

      With consent.

      Lead Community Manager monthly

    5. 5

      Track codes

      Installs.

      Marketing Analyst II monthly

    6. 6

      Expand

      New cities.

      Lead Community Manager 2 quarters

    First result
    2 quarters
    Cost
    Event costs
    Owner
    Lead Community Manager

    Smallest test

    Run one Spades night.

    Why it works

    Partner with a few clubs, community centres and campus groups for monthly Spades nights, with branded cards, a League code and player stories. Start in Orange County and Utah near the studios.

    Real-world play builds the trust the role is asked to earn and brings friends into the app together.

    Risks and how to handle them

    • Small reach

      Use events mainly for stories and trust.

    Evidence

    • HiringLead Community Manager (Irvine, posted September 30, 2026): "help build and grow a connected, trusted, and engaged community around Spades"; "Develop and execute an early-stage strategy"; be "the voice of the player"; run "scalable programs across appropriate digital and in-person touchpoints"; "Identify player achievements, perspectives, and moments worth sharing; surface them to Creative, Marketing, and PR"; set "community standards, moderation and escalation practices"; "Define and report community health"; understand Spades culture "including respect for differences in language, traditions, rules"; travel to "community gatherings".Source
    • HiringCompany description in every post: "Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008"; portfolio including FreeCell, MONOPOLY Solitaire, Spades, Hearts, Mahjong and Bubble Shooter Pop; "downloaded over 600 MILLION times"; headquarters in Orange County and "a growing studio in Utah".Source
  • 14

    Spades Masters, Spades Plus and Spades Royale all sell the social game. The Marketing Analyst II works on Apple Search Ads with ROAS and payback targets.

    Medium impactMedium effort First result in 1 quarter Marketing Analyst II

    First action

    Pull current Spades keyword costs.

    How to measure it

    Search installs within payback

    Now
    –
    Target
    +30%
    By
    2 quarters

    Steps

    1. 1

      Research keywords

      Spades terms.

      Marketing Analyst II 1 week

    2. 2

      Set bids

      By LTV.

      User Acquisition Manager 1 week

    3. 3

      Link store page

      Custom product page.

      Senior Product Marketing Manager 1 week

    4. 4

      Run

      Four weeks.

      User Acquisition Manager 1 month

    5. 5

      Measure

      ROAS and payback.

      Marketing Analyst II weekly

    6. 6

      Scale

      Hearts and Euchre.

      User Acquisition Manager 1 quarter

    First result
    1 quarter
    Cost
    Ad budget
    Owner
    Marketing Analyst II

    Smallest test

    Run one keyword group.

    Why it works

    Build Spades keyword groups (generic, multiplayer, rival names where policy allows), bid by predicted LTV, and send multiplayer keywords to the new store page.

    Search intent is high and the improved store page should convert it.

    Risks and how to handle them

    • Rival brand bidding rules

      Follow Apple policy.

    Evidence

    • HiringMarketing Analyst II (Growth team, Irvine): UA and growth analytics "across 2-4 mobile game titles" on "Google Ads, Apple Search Ads, Meta, and other ad networks"; metrics "ROAS, CPI, retention, LTV, payback periods"; "Design and analyze A/B tests across creative concepts, acquisition channels, targeting strategies, and app store optimization efforts".Source
    • Competitor researchRival Spades apps sell the social side: Spades Masters (YallaPlay, 4.68 stars from about 42,000 iOS ratings) offers "Play with friends" and "team battles"; Zynga's Spades Plus markets itself as the largest Spades community; Spades Royale stresses chat and avatars.Source
    • App StoreSpades Classic Card Game (iOS): 4.75 stars from about 276,000 ratings; the October 14, 2026 update says "Meet Player Profiles! Customize your avatar and username, track your League and Multiplayer stats, and get to know your opponents"; features include Leagues ("Take on several groups of players as you work your way through the ranks") and a new Special Opponent every month.Source
  • 15

    The Senior PM will lead an unannounced hybrid puzzle title, and the Senior PMM owns go-to-market for new launches. Starting with an audience lowers launch costs.

    High impactMedium effort First result in 2 quarters Senior Product Manager

    First action

    Write the tester invite.

    How to measure it

    Pre-orders and sign-ups

    Now
    –
    Target
    100,000
    By
    launch

    Steps

    1. 1

      Recruit testers

      In-app invites.

      Senior Product Marketing Manager 1 month

    2. 2

      Closed test

      TestFlight and Play testing.

      Senior Product Manager 1 quarter

    3. 3

      Collect feedback

      Surveys.

      Senior Data Analyst 1 quarter

    4. 4

      Open pre-orders

      Both stores.

      Senior Product Marketing Manager 1 month

    5. 5

      Build sign-up page

      Website.

      Web Developer 1 week

    6. 6

      Launch

      To the list.

      Senior Product Marketing Manager launch

    First result
    2 quarters
    Cost
    Staff time only
    Owner
    Senior Product Manager

    Smallest test

    Invite 1,000 puzzle players to test.

    Why it works

    Before announcing, recruit testers from MobilityWare's puzzle players (Mahjong, Bubble Shooter Pop, Puzzle Cats) for a closed test, then open App Store pre-orders and a sign-up page.

    Players from the existing portfolio give early data and a launch-day audience.

    Risks and how to handle them

    • Leaks

      Use a working name and NDA for testers.

    Evidence

    • HiringSenior Product Manager (Irvine): "lead a product team at a profitable and self-funded studio"; own the roadmap for "Hybrid puzzle titles - an unannounced title, and whatever we build next"; hybrid monetization "IAP + ads: rewarded video, interstitials, ad mediation".Source
    • HiringSenior Product Marketing Manager (Irvine, posted September 30, 2026): "lead user acquisition creative strategy, creative testing"; "Own UA creative testing roadmap"; "Create and execute go-to-market strategies for new game launches"; "Conduct audience and competitor research to define product positioning"; "evaluate and propose new strategic partnerships for the studio"; App Store Optimization knowledge preferred.Source
    • App StoreMobilityWare's iOS catalogue (about 50 apps): Solitaire 4.73 stars from about 2.07 million ratings, Spider Solitaire about 868,000, FreeCell about 527,000, Pyramid about 381,000, Mahjong about 267,000; Apple Arcade "+" editions such as Solitaire by MobilityWare+ and Spades: Card Game+; competitive card games Hearts (about 103,000), Gin Rummy Classic (about 115,000), Euchre and Crazy Eights; newer titles such as Yatzy Dice Game (updated October 19, 2026), Splash Sort and Word Search Legend.Source
  • 16

    The Senior Data Analyst will build "self-serve agents and workflows" for common data questions. The Growth team asks the same UA questions every week (CPI by channel, creative winners, payback).

    Medium impactMedium effort First result in 1 quarter Senior Data Analyst

    First action

    List the ten most-asked UA questions.

    How to measure it

    Self-serve share

    Now
    –
    Target
    50%
    By
    2 quarters

    Steps

    1. 1

      List questions

      Ten.

      Marketing Analyst II 1 week

    2. 2

      Model tables

      Clean definitions.

      Senior Data Analyst 1 month

    3. 3

      Build agent

      Read-only.

      Senior Data Analyst 1 month

    4. 4

      Check answers

      Against dashboards.

      Marketing Analyst II 2 weeks

    5. 5

      Roll out

      UA and PMM.

      Senior Data Analyst 1 week

    6. 6

      Expand

      Product questions.

      Senior Data Analyst 1 quarter

    First result
    1 quarter
    Cost
    Analyst time
    Owner
    Senior Data Analyst

    Smallest test

    Answer three questions with the agent.

    Why it works

    Start the agent with ten growth questions on well-defined tables, check answers against the dashboard, and give it to UA and Product Marketing.

    Faster answers mean faster creative and bid decisions.

    Risks and how to handle them

    • Wrong answers

      Show the query and source for every answer.

    Evidence

    • HiringSenior Data Analyst (Irvine, posted October 8, 2026): A/B tests "for game features and monetization strategies" to improve "retention, engagement, and ARPDAU"; "Build AI-powered self-serve agents and workflows that let game teams answer common data questions on their own"; partners with Product, Ad Serving, Marketing and Game Design.Source
    • HiringMarketing Analyst II (Growth team, Irvine): UA and growth analytics "across 2-4 mobile game titles" on "Google Ads, Apple Search Ads, Meta, and other ad networks"; metrics "ROAS, CPI, retention, LTV, payback periods"; "Design and analyze A/B tests across creative concepts, acquisition channels, targeting strategies, and app store optimization efforts".Source
    • HiringSenior Product Marketing Manager (Irvine, posted September 30, 2026): "lead user acquisition creative strategy, creative testing"; "Own UA creative testing roadmap"; "Create and execute go-to-market strategies for new game launches"; "Conduct audience and competitor research to define product positioning"; "evaluate and propose new strategic partnerships for the studio"; App Store Optimization knowledge preferred.Source

Big bets 3

Larger plays that can change the trajectory.

  • 17

    Spades now has Leagues and rankings, and rivals sell community. A national championship turns the ranking system into an event.

    High impactHigh effort First result in 4 quarters Lead Community Manager

    First action

    Check sweepstakes and contest rules with legal.

    How to measure it

    Daily players

    Now
    –
    Target
    +15%
    By
    4 quarters

    Steps

    1. 1

      Legal review

      Contest rules.

      Legal 1 month

    2. 2

      Design the season

      League path.

      Spades Product Manager 1 month

    3. 3

      Promote

      In-app and social.

      Senior Product Marketing Manager 1 quarter

    4. 4

      Run qualifiers

      Online.

      Spades Product Manager 1 quarter

    5. 5

      Host the final

      Live and streamed.

      Lead Community Manager 1 month

    6. 6

      Tell stories

      PR.

      PR and Communications Lead 1 month

    First result
    4 quarters
    Cost
    Event and prize costs
    Owner
    Lead Community Manager

    Smallest test

    Run a one-month online cup first.

    Why it works

    Run a season through the Leagues, invite the top players to a live final near the Irvine or Utah studio, stream it, and share the stories through PR.

    A championship gives players a goal, creates press and makes MobilityWare the home of competitive Spades.

    Risks and how to handle them

    • Cheating

      Monitoring and clear rules.

    Evidence

    • HiringLead Community Manager (Irvine, posted September 30, 2026): "help build and grow a connected, trusted, and engaged community around Spades"; "Develop and execute an early-stage strategy"; be "the voice of the player"; run "scalable programs across appropriate digital and in-person touchpoints"; "Identify player achievements, perspectives, and moments worth sharing; surface them to Creative, Marketing, and PR"; set "community standards, moderation and escalation practices"; "Define and report community health"; understand Spades culture "including respect for differences in language, traditions, rules"; travel to "community gatherings".Source
    • App StoreSpades Classic Card Game (iOS): 4.75 stars from about 276,000 ratings; the October 14, 2026 update says "Meet Player Profiles! Customize your avatar and username, track your League and Multiplayer stats, and get to know your opponents"; features include Leagues ("Take on several groups of players as you work your way through the ranks") and a new Special Opponent every month.Source
    • Competitor researchRival Spades apps sell the social side: Spades Masters (YallaPlay, 4.68 stars from about 42,000 iOS ratings) offers "Play with friends" and "team battles"; Zynga's Spades Plus markets itself as the largest Spades community; Spades Royale stresses chat and avatars.Source
    • HiringCompany description in every post: "Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008"; portfolio including FreeCell, MONOPOLY Solitaire, Spades, Hearts, Mahjong and Bubble Shooter Pop; "downloaded over 600 MILLION times"; headquarters in Orange County and "a growing studio in Utah".Source
  • 18

    Spades just got Player Profiles, and MobilityWare also runs Hearts, Euchre, Gin Rummy, Crazy Eights and Dominoes. Today each app is its own world.

    High impactHigh effort First result in 4 quarters Senior Product Manager

    First action

    Map which players already play two or more card apps.

    How to measure it

    Multi-game players

    Now
    –
    Target
    +25%
    By
    4 quarters

    Steps

    1. 1

      Size the overlap

      Players in several apps.

      Senior Data Analyst 2 weeks

    2. 2

      Design the account

      Profile and friends.

      Senior Product Manager 1 quarter

    3. 3

      Build

      Shared service.

      Engineering Lead 2 quarters

    4. 4

      Pilot

      Spades and Hearts.

      Senior Product Manager 1 quarter

    5. 5

      Measure

      Retention.

      Senior Data Analyst monthly

    6. 6

      Extend

      Other card games.

      Senior Product Manager 2 quarters

    First result
    4 quarters
    Cost
    Engineering time
    Owner
    Senior Product Manager

    Smallest test

    Let Spades players invite a Spades friend to Hearts.

    Why it works

    Extend profiles into a shared MobilityWare account with friends, cross-game achievements and invites, so a Spades partner can be invited to Hearts.

    Friends are the strongest retention force in multiplayer games, and a shared graph carries them across the portfolio.

    Risks and how to handle them

    • Privacy

      Opt-in friend lists.

    Evidence

    • App StoreSpades Classic Card Game (iOS): 4.75 stars from about 276,000 ratings; the October 14, 2026 update says "Meet Player Profiles! Customize your avatar and username, track your League and Multiplayer stats, and get to know your opponents"; features include Leagues ("Take on several groups of players as you work your way through the ranks") and a new Special Opponent every month.Source
    • App StoreMobilityWare's iOS catalogue (about 50 apps): Solitaire 4.73 stars from about 2.07 million ratings, Spider Solitaire about 868,000, FreeCell about 527,000, Pyramid about 381,000, Mahjong about 267,000; Apple Arcade "+" editions such as Solitaire by MobilityWare+ and Spades: Card Game+; competitive card games Hearts (about 103,000), Gin Rummy Classic (about 115,000), Euchre and Crazy Eights; newer titles such as Yatzy Dice Game (updated October 19, 2026), Splash Sort and Word Search Legend.Source
    • HiringSenior Data Analyst (Irvine, posted October 8, 2026): A/B tests "for game features and monetization strategies" to improve "retention, engagement, and ARPDAU"; "Build AI-powered self-serve agents and workflows that let game teams answer common data questions on their own"; partners with Product, Ad Serving, Marketing and Game Design.Source
  • 19

    MobilityWare has partnered with Hasbro for MONOPOLY Solitaire and Disney for Jigsaw, and the Senior PMM is asked to propose "new strategic partnerships". Spades, Hearts and Euchre have no brand partner.

    Medium impactHigh effort First result in 3 quarters Senior Product Marketing Mana…

    First action

    Shortlist five partner brands.

    How to measure it

    Partner-event installs

    Now
    –
    Target
    +30% vs baseline
    By
    3 quarters

    Steps

    1. 1

      Shortlist

      Five brands.

      Senior Product Marketing Manager 2 weeks

    2. 2

      Pitch

      With audience data.

      Senior Product Marketing Manager 1 month

    3. 3

      Agree terms

      Licensing.

      Business Development 1 quarter

    4. 4

      Build content

      Decks and events.

      Spades Product Manager 1 quarter

    5. 5

      Launch

      Co-marketing.

      Senior Product Marketing Manager 1 month

    6. 6

      Measure

      Installs and revenue.

      Marketing Analyst II monthly

    First result
    3 quarters
    Cost
    Licensing fees
    Owner
    Senior Product Marketing Manager

    Smallest test

    Run a themed deck event with one partner.

    Why it works

    Approach brands with card-game audiences (sports leagues, colleges, entertainment) for themed decks, seasonal events and co-marketing in Spades and Hearts.

    Partners bring new audiences and press that ads cannot buy.

    Risks and how to handle them

    • Licence costs

      Revenue share deals.

    Evidence

    • Your websitePartnership history on the blog: "MobilityWare and Hasbro team up to launch MONOPOLY Solitaire", "Disney characters come to MobilityWare's Jigsaw Puzzle game", and "Apple Arcade launches Solitaire and Sudoku Simple by MobilityWare".Source
    • HiringSenior Product Marketing Manager (Irvine, posted September 30, 2026): "lead user acquisition creative strategy, creative testing"; "Own UA creative testing roadmap"; "Create and execute go-to-market strategies for new game launches"; "Conduct audience and competitor research to define product positioning"; "evaluate and propose new strategic partnerships for the studio"; App Store Optimization knowledge preferred.Source
    • App StoreMobilityWare's iOS catalogue (about 50 apps): Solitaire 4.73 stars from about 2.07 million ratings, Spider Solitaire about 868,000, FreeCell about 527,000, Pyramid about 381,000, Mahjong about 267,000; Apple Arcade "+" editions such as Solitaire by MobilityWare+ and Spades: Card Game+; competitive card games Hearts (about 103,000), Gin Rummy Classic (about 115,000), Euchre and Crazy Eights; newer titles such as Yatzy Dice Game (updated October 19, 2026), Splash Sort and Word Search Legend.Source

Wildcards 2

Unexpected experiments, each with a cheap way to test it.

  • 20

    MobilityWare's Solitaire launched on the day the App Store opened in 2008, and the games have been downloaded over 600 million times. Few studios can claim that history, yet the homepage leads with rules and benefits.

    Medium impactLow effort First result in 1 quarter PR and Communications Lead

    First action

    Collect five long-time player stories.

    How to measure it

    Press pieces

    Now
    –
    Target
    10
    By
    2 quarters

    Steps

    1. 1

      Collect history

      Milestones.

      PR and Communications Lead 2 weeks

    2. 2

      Find players

      Long-time fans.

      Lead Community Manager 1 month

    3. 3

      Make the page

      And video.

      Creative Lead 1 month

    4. 4

      Pitch press

      Story angle.

      PR and Communications Lead 1 month

    5. 5

      Use in stores

      Descriptions.

      Senior Product Marketing Manager 1 week

    6. 6

      Use in hiring

      Careers page.

      Talent Lead 1 week

    First result
    1 quarter
    Cost
    Video production
    Owner
    PR and Communications Lead

    Smallest test

    Post one long-time player story.

    Why it works

    Build a short history page and video (the 2008 launch, milestones, players who have played for years), and use it in PR, store descriptions and recruiting.

    Heritage builds trust with older and casual players and stands out from new rivals.

    Risks and how to handle them

    • Feels old-fashioned

      Pair it with the new multiplayer features.

    Evidence

    • HiringCompany description in every post: "Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008"; portfolio including FreeCell, MONOPOLY Solitaire, Spades, Hearts, Mahjong and Bubble Shooter Pop; "downloaded over 600 MILLION times"; headquarters in Orange County and "a growing studio in Utah".Source
    • Your websiteHomepage: "Play Solitaire Online Now For Free", "4.7 Stars Out Of 5", how-to, strategy and benefits sections, a careers block and player quotes; two quote cards are labelled "Private: SOLITAIRE" and "Private: COLORART"; the footer link reads "Unsolicited Idea Submission Poilcy"; the homepage does not mention Spades or multiplayer card games.Source
    • App StoreMobilityWare's iOS catalogue (about 50 apps): Solitaire 4.73 stars from about 2.07 million ratings, Spider Solitaire about 868,000, FreeCell about 527,000, Pyramid about 381,000, Mahjong about 267,000; Apple Arcade "+" editions such as Solitaire by MobilityWare+ and Spades: Card Game+; competitive card games Hearts (about 103,000), Gin Rummy Classic (about 115,000), Euchre and Crazy Eights; newer titles such as Yatzy Dice Game (updated October 19, 2026), Splash Sort and Word Search Legend.Source
  • 21

    The community role asks for respect for differences in "rules" and traditions, and Spades is played with many house rules. Letting players choose and vote on modes makes them co-owners of the game.

    Medium impactMedium effort First result in 2 quarters Lead Community Manager

    First action

    Collect the ten most-requested rule options.

    How to measure it

    Players in community modes

    Now
    –
    Target
    20%
    By
    2 quarters

    Steps

    1. 1

      Collect requests

      Reviews and surveys.

      Lead Community Manager 2 weeks

    2. 2

      Shortlist

      Feasible options.

      Spades Product Manager 1 week

    3. 3

      Vote

      Community and in-app.

      Lead Community Manager 2 weeks

    4. 4

      Build

      Optional modes.

      Spades Product Manager 1 quarter

    5. 5

      Credit players

      Release notes.

      Lead Community Manager 1 day

    6. 6

      Measure

      Usage and retention.

      Senior Data Analyst monthly

    First result
    2 quarters
    Cost
    Development time
    Owner
    Lead Community Manager

    Smallest test

    Run the vote on social.

    Why it works

    Run a community vote on the most-requested house-rule options, add the winners as optional modes or League variants, and credit the community in the release notes.

    Players who shape a game stay with it and tell friends.

    Risks and how to handle them

    • Splits the player pool

      Keep modes in casual play first.

    Evidence

    • HiringLead Community Manager (Irvine, posted September 30, 2026): "help build and grow a connected, trusted, and engaged community around Spades"; "Develop and execute an early-stage strategy"; be "the voice of the player"; run "scalable programs across appropriate digital and in-person touchpoints"; "Identify player achievements, perspectives, and moments worth sharing; surface them to Creative, Marketing, and PR"; set "community standards, moderation and escalation practices"; "Define and report community health"; understand Spades culture "including respect for differences in language, traditions, rules"; travel to "community gatherings".Source
    • App StoreSpades Classic Card Game (iOS): 4.75 stars from about 276,000 ratings; the October 14, 2026 update says "Meet Player Profiles! Customize your avatar and username, track your League and Multiplayer stats, and get to know your opponents"; features include Leagues ("Take on several groups of players as you work your way through the ranks") and a new Special Opponent every month.Source
    • Your websiteThe Spades page (/spades/) describes "a fresh new look on the App Store", "clear tutorials", "Drop in and out gameplay" and "Play offline - bots are available"; it does not mention multiplayer, Leagues or player profiles, has no rules guide, and links only to the App Store, Google Play, Facebook and Instagram, with no community link or sign-up.Source

03

How Programmable can help

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Independent research. Programmable wrote this playbook from public sources, as they stood on October 26, 2026, and cites them throughout. MobilityWare did not commission, review or endorse it, and Programmable is not affiliated with MobilityWare. Company and product names are trademarks of their owners, used only to identify them. The ideas are suggestions and opinion, not professional, legal or financial advice, and not statements about how MobilityWare runs its business.

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30/60/90 roadmap

What to focus on in each month, and the ideas that carry it.

  1. Days 1 to 306 ideas

    New Spades page, card-game guides, homepage fixes, missing game pages, Spades store tests and stable ad layouts.

  2. Days 31 to 6012 ideas

    League highlights, community health, a Spades space, community creative, cross-promotion, web-to-app prompts, local events, search bids, the pre-launch community and the data agent; the heritage story and rule votes.

  3. Days 61 to 903 ideas

    Commit to the big bets: the Spades Championship, one profile across card games and a brand partnership.

The research behind the plan

3 research areas, each summarised in a few lines. Open any of them for the full detail.

Customers

What customers say

Customers value relaxing, classic card games. The most cited problem: ads interrupting play.

  • Daily Challenges
  • Finding real opponents
  • In their words: “relaxing”

Market

Competitive landscape

3 competitors compared: Spades Plus (Zynga), Spades Masters (YallaPlay) and Spades Royale.

  • Gap to exploit: A trusted, moderated Spades community
  • Spades Plus (Zynga): Spades-only focus
  • Spades Masters (YallaPlay): Smaller rating base

Hiring signals

MobilityWare is turning Spades into a social game and sharpening growth.

  • Lead Community Manager: Build a community around Spades. Ideas 1, 7, 9, 13, 17, 21.
  • Senior Product Marketing Manager: UA creative testing, launches, partnerships. Ideas 2, 10, 12, 19.
  • Marketing Analyst II: UA analytics and app store tests. Ideas 5, 11, 14.

From the team that wrote this playbook

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