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  • Idea portfolio
  • Effort vs impact
  • This week · 6
  • This quarter · 9
  • Big bets · 3
  • Wildcards · 3
Generated Oct 23, 2026
  1. Programmable
  2. Playbooks
  3. Wooga
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growth playbook · Oct 23, 2026

wooga.com (opens in a new tab)

Wooga growth playbook

Diagnosis

June's Journey has passed $1 billion in lifetime revenue and has led hidden-object games by consumer spend since 2019. Wooga's hiring shows where growth is expected to come from: a senior UA manager spending millions a month, a marketing data analyst on attribution and dashboards, a data engineer building agents, and a new-games team that validates concepts with marketing.

The quickest gap is on the official June's Journey site, whose store buttons are untracked and point to German store pages. This playbook fixes owned-web tracking first, then builds measurement, story-led creative, collaboration and book channels, and new-game validation.

Growth Score

7/10

Biggest Opportunity

Count and grow the players that collaborations, the novel and the web bring, and spend UA money on what is truly incremental.

Biggest Risk

Rising costs per install in a mature genre, with G5, Mytona and Playtika sister titles chasing the same audience.

01

Start here

The three moves to make first. Each one is written up in full below.

  1. 1

    Give the official June's Journey site tracked, English store links, so web visitors stop disappearing from attribution

    Swap the four store buttons on junesjourney.com for the existing OneLink with placement parameters.

    High impact First result in 2 weeks
  2. 2

    Write descriptions for wooga.com's key pages and drop the leftover pages from the sitemap

    Write the homepage and June's Journey descriptions.

    Medium impact First result in 2 weeks
  3. 3

    Make the browser version the default "Play" path for desktop visitors

    Route desktop clicks on junesjourney.com to the browser version.

    Medium impact First result in 1 month

02

Your idea portfolio

21 ideas, grouped by when to run them. Open any idea for how to run it: the steps, who to approach, copy you can use, and how to measure it.

  • 6 ideas are marked Unexpected: plays you are unlikely to have tried.

Every idea placed by the effort it takes against the impact it could have. Quick wins sit top left; select a number to open that idea. The filters below narrow the list by status, timing, category and what Programmable can build.

Effort vs impactEach number is an idea. Select one to open it.
Impact →
Quick wins · 1Big bets · 7Fill-ins · 8Reconsider · 5
Effort →

Showing 21 of 21 ideas

This week 6

Quick wins with a clear first action.

  • 01

    Wooga is hiring a Marketing Data Analyst to measure every channel through AppsFlyer and a UA manager who spends millions a month. Yet junesjourney.com, where press, the novel and the Wicked and Agatha Christie collaborations send people, links to the German-titled App Store listing, adds "hl=de" to a Google Play link so the store opens in German, and uses no attribution link at all. wooga.com's own "Play Now" button already uses a OneLink, so the fix is known in-house.

    High impactLow effort First result in 2 weeks Marketing Data Analyst

    First action

    Swap the four store buttons on junesjourney.com for the existing OneLink with placement parameters.

    How to measure it

    Tracked web-to-install installs

    Now
    –
    Target
    Visible in reporting
    By
    30 days

    Steps

    1. 1

      List every store link

      junesjourney.com, novel page, wooga.com pages.

      Web developer 1 day

    2. 2

      Create OneLinks

      One per placement with the same template.

      Senior User Acquisition Manager 1 day

    3. 3

      Remove language overrides

      No "hl=de", locale-neutral App Store URL.

      Web developer 1 hour

    4. 4

      Route desktop

      Desktop visitors to play.junesjourney.com.

      Web developer 1 day

    5. 5

      Check in AppsFlyer

      Clicks and installs by placement.

      Marketing Data Analyst 1 week

    6. 6

      Add to the dashboard

      Web-to-install panel in Tableau.

      Marketing Data Analyst 1 week

    7. 7

      Review

      Monthly installs from owned web.

      Senior User Acquisition Manager monthly

    First result
    2 weeks
    Cost
    A few hours of web work
    Owner
    Marketing Data Analyst

    Smallest test

    Change the hero "Play now" button first and compare tracked clicks for a week.

    Why it works

    Replace every store button on junesjourney.com and the novel pages with a OneLink that carries the placement (header, hero, book page, footer), drop the language parameter and the German slug, and send desktop visitors to the browser version. Add the web-to-install path as the first panel in the new Tableau dashboards.

    Brand and earned media traffic converts well but is invisible without tracking; once it shows up, the UA team can count what the collaborations and the book really bring, and English-speaking visitors see the store in their own language.

    Ready to use

    ChecklistStore link fix list

    [ ] Header "Play now" -> OneLink (placement=header)
    [ ] Hero buttons -> OneLink (placement=hero)
    [ ] Novel page -> OneLink (placement=book)
    [ ] Footer -> OneLink (placement=footer)
    [ ] Remove hl=de from Google Play links
    [ ] Locale-neutral App Store URL
    [ ] Apple Books "Worldwide" link without /de/
    [ ] Desktop -> play.junesjourney.com
    [ ] Web-to-install panel in Tableau

    Risks and how to handle them

    • Store links behave differently by country

      Test from three store countries after the change.

    • Attribution double counting

      Use the same OneLink template as paid campaigns, with a web media source.

    Evidence

    • June's Journey sitejunesjourney.com (an English page, html lang "en", read October 22, 2026): the App Store buttons link to the German-titled listing ("junes-journey-krimi-rätsel"), one Google Play button adds "&hl=de" (German store interface), and none of them uses a tracked attribution link. The "Play Now" button on wooga.com/junes-journey uses an AppsFlyer OneLink (wooga-junes-journey.onelink.me). On the novel page, the "Worldwide" Apple Books link goes to the German store (books.apple.com/de).Source
    • HiringMarketing Data Analyst (Berlin, 18-month contract, posted September 24, 2026): builds Tableau dashboards for marketing KPIs, helps "define how best to measure and monitor our marketing channels, creatives, budget allocation", analyzes A/B tests, optimizes campaigns across channels such as "Facebook Audience Network, Snapchat, TikTok", and integrates attribution providers "(e.g., AppsFlyer, Kochava)".Source
    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source
    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source
  • 02

    The homepage, June's Journey, press and Ghost Detective pages on wooga.com have no meta description, so search engines and link previews pick text themselves. The sitemap also lists /home-nov-2024, /styleguide/elements and /playground.

    Medium impactLow effort First result in 2 weeks Web and brand marketing manag…

    First action

    Write the homepage and June's Journey descriptions.

    How to measure it

    Search click-through

    Now
    –
    Target
    +10%
    By
    60 days

    Steps

    1. 1

      Write descriptions

      Ten key pages.

      Web and brand marketing manager 1 day

    2. 2

      Add share images

      Same pages.

      Web and brand marketing manager 1 day

    3. 3

      Clean the sitemap

      Exclude leftovers in Webflow.

      Web developer 1 hour

    4. 4

      Noindex leftovers

      Style guide and test pages.

      Web developer 1 hour

    5. 5

      Check previews

      LinkedIn and messaging apps.

      Web and brand marketing manager 1 hour

    6. 6

      Measure

      Search Console.

      Web and brand marketing manager monthly

    First result
    2 weeks
    Cost
    $0
    Owner
    Web and brand marketing manager

    Smallest test

    Fix the homepage description today.

    Why it works

    Write a description for each game, press and jobs page (with the $1bn and #1 hidden-object facts where relevant), remove leftover pages from the sitemap and set them to noindex, and add share images.

    Journalists, licensors and candidates often meet Wooga in a search result or a shared link first.

    Risks and how to handle them

    • None significant

      Keep a list of excluded pages.

    Evidence

    • Your websitewooga.com (Webflow): the homepage, /junes-journey, /press and /games/ghost-detective have no meta description. The sitemap's 166 URLs include 108 legal pages, 32 blog posts and leftover pages such as /home-nov-2024, /styleguide/elements and /playground.Source
    • Your websitePress page: June's Journey "has been the global #1 measured by consumer spend within the Hidden Object (Puzzle) Subgenre ... since April 2019, according to Sensor Tower"; press coverage "How Wooga turned Wicked and Agatha Christie into growth for June's Journey", where Wooga's publishing director says "In the past year, we opened a new channel".Source
    • Your websitewooga.com/games/ghost-detective: "Play Now on Netflix"; a hidden-object mystery in which "You're a detective who's been killed on the job". Other games listed: Pearl's Peril, Tropicats and Jelly Splash.Source
  • 03

    play.junesjourney.com lets anyone "Play as Guest" in 18 languages, but the official site and wooga.com send desktop visitors to the phone stores, where they must switch devices.

    Medium impactLow effort First result in 1 month Senior User Acquisition Manag…

    First action

    Route desktop clicks on junesjourney.com to the browser version.

    How to measure it

    Desktop play starts

    Now
    –
    Target
    +30%
    By
    60 days

    Steps

    1. 1

      Add detection

      Desktop vs phone.

      Web developer 1 day

    2. 2

      Change buttons

      Browser version first.

      Web developer 1 day

    3. 3

      Add hand-off

      Continue on phone.

      Web game product manager 2 weeks

    4. 4

      Track

      Starts and installs.

      Marketing Data Analyst 1 week

    5. 5

      Test

      Against store-first.

      Senior User Acquisition Manager 3 weeks

    6. 6

      Decide

      Keep or revert.

      Senior User Acquisition Manager 1 day

    First result
    1 month
    Cost
    Web work
    Owner
    Senior User Acquisition Manager

    Smallest test

    Run the change for one week and compare starts.

    Why it works

    Detect desktop visitors and send the main button to the browser version, with a "continue on your phone" link after the first chapter. Track desktop starts and later app installs.

    Removing the device switch turns curious desktop visitors into players at once.

    Risks and how to handle them

    • Fewer app installs

      Measure total players, not installs only.

    Evidence

    • June's Journey siteplay.junesjourney.com is a browser version with "Play as Guest"; it states the game is "intended for those 18 and older" and lists 18 in-game languages. It has no meta description.Source
    • June's Journey sitejunesjourney.com (an English page, html lang "en", read October 22, 2026): the App Store buttons link to the German-titled listing ("junes-journey-krimi-rätsel"), one Google Play button adds "&hl=de" (German store interface), and none of them uses a tracked attribution link. The "Play Now" button on wooga.com/junes-journey uses an AppsFlyer OneLink (wooga-junes-journey.onelink.me). On the novel page, the "Worldwide" Apple Books link goes to the German store (books.apple.com/de).Source
  • 04

    Wooga published a June's Journey novel with Titan Publishing for bookstores, but the book page sends readers to the German App Store listing without tracking, and its "Worldwide" Apple Books link goes to the German store.

    Medium impactLow effort First result in 1 quarter Publishing Director

    First action

    Fix the book page links and add one tracked QR code.

    How to measure it

    Book-sourced installs

    Now
    –
    Target
    Visible in reporting
    By
    90 days

    Steps

    1. 1

      Fix links

      Store and Apple Books.

      Web developer 1 hour

    2. 2

      Create QR

      Tracked OneLink.

      Senior User Acquisition Manager 1 day

    3. 3

      Brief the publisher

      Back matter for reprints and ebooks.

      Publishing Director 1 week

    4. 4

      Add to audiobook notes

      Where allowed.

      Publishing Director 2 weeks

    5. 5

      Track

      Installs by source.

      Marketing Data Analyst monthly

    6. 6

      Plan book two

      Built-in links.

      Publishing Director quarterly

    First result
    1 quarter
    Cost
    Staff time
    Owner
    Publishing Director

    Smallest test

    Add the QR to the ebook edition first.

    Why it works

    Add a tracked game link and a QR code to the book page, the audiobook listings and the back matter of the next printing ("Play June's next case"), and fix the store links. Count installs from readers.

    Readers who finish a mystery are an ideal audience for a mystery game, and the book reaches people who never see app ads.

    Risks and how to handle them

    • Retailers limit links

      Use the QR in the book itself.

    Evidence

    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source
    • Your websiteWooga press releases include a "Survey of UK women aged 50-90" on friendship, a book deal with Titan Publishing "to bring June's Journey to bookstores for the first time", and the $1 billion revenue milestone.Source
    • June's Journey sitejunesjourney.com (an English page, html lang "en", read October 22, 2026): the App Store buttons link to the German-titled listing ("junes-journey-krimi-rätsel"), one Google Play button adds "&hl=de" (German store interface), and none of them uses a tracked attribution link. The "Play Now" button on wooga.com/junes-journey uses an AppsFlyer OneLink (wooga-junes-journey.onelink.me). On the novel page, the "Worldwide" Apple Books link goes to the German store (books.apple.com/de).Source
  • 05

    June's Journey has run three-month collaborations with Wicked and Agatha Christie, and the press page says collaborations "opened a new channel". Future partners need to see audience size and results quickly.

    Medium impactLow effort First result in 1 month Partnerships and licensing ma…

    First action

    Draft the page from the two past collaborations.

    How to measure it

    Qualified partner enquiries

    Now
    –
    Target
    5 a quarter
    By
    2 quarters

    Steps

    1. 1

      Gather results

      Shareable figures.

      Publishing Director 1 week

    2. 2

      Write page

      Format and audience.

      Partnerships and licensing manager 1 week

    3. 3

      Legal check

      Partner approvals.

      Legal 1 week

    4. 4

      Publish

      Linked from press.

      Web and brand marketing manager 1 day

    5. 5

      Promote

      LinkedIn and trade press.

      Press and communications lead 2 weeks

    6. 6

      Track

      Enquiries.

      Partnerships and licensing manager monthly

    First result
    1 month
    Cost
    Staff time
    Owner
    Partnerships and licensing manager

    Smallest test

    Send the draft page to three potential partners.

    Why it works

    Publish a short partnerships page: audience profile, 1.2m social followers, 345+ chapters, the format of past collaborations, aggregated results where shareable and a contact form.

    A ready pitch shortens licensing talks and invites inbound offers from studios and estates.

    Risks and how to handle them

    • Confidential results

      Use ranges and approved quotes.

    Evidence

    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source
    • Your websitePress page: June's Journey "has been the global #1 measured by consumer spend within the Hidden Object (Puzzle) Subgenre ... since April 2019, according to Sensor Tower"; press coverage "How Wooga turned Wicked and Agatha Christie into growth for June's Journey", where Wooga's publishing director says "In the past year, we opened a new channel".Source
    • Your websiteWooga press releases include a "Survey of UK women aged 50-90" on friendship, a book deal with Titan Publishing "to bring June's Journey to bookstores for the first time", and the $1 billion revenue milestone.Source
  • 06

    The new analyst builds dashboards and the UA manager reallocates millions a month. Both need one shared measure that reflects long-term players, since June's Journey fans play "for several years".

    Medium impactLow effort First result in 1 month Marketing Data Analyst

    First action

    Agree the retained-player definition.

    How to measure it

    Spend share above target

    Now
    –
    Target
    80%
    By
    2 quarters

    Steps

    1. 1

      Define metric

      Day 30 and 90.

      Marketing Data Analyst 1 week

    2. 2

      Model data

      Snowflake tables.

      Senior Data Engineer 2 weeks

    3. 3

      Build dashboard

      Tableau.

      Marketing Data Analyst 2 weeks

    4. 4

      Add alerts

      Network drift.

      Marketing Data Analyst 1 week

    5. 5

      Review weekly

      UA meeting.

      Senior User Acquisition Manager weekly

    6. 6

      Reallocate

      Budget moves.

      Senior User Acquisition Manager weekly

    First result
    1 month
    Cost
    Analyst time
    Owner
    Marketing Data Analyst

    Smallest test

    Build one network's view first.

    Why it works

    Build a dashboard of cost per player retained at day 30 and day 90 by network, country and creative concept, refreshed daily, with alerts when a network drifts.

    Optimizing to retained players rather than installs fits a game whose value comes from years of play.

    Risks and how to handle them

    • Delay in day-90 data

      Use predicted values with checks.

    Evidence

    • HiringMarketing Data Analyst (Berlin, 18-month contract, posted September 24, 2026): builds Tableau dashboards for marketing KPIs, helps "define how best to measure and monitor our marketing channels, creatives, budget allocation", analyzes A/B tests, optimizes campaigns across channels such as "Facebook Audience Network, Snapchat, TikTok", and integrates attribution providers "(e.g., AppsFlyer, Kochava)".Source
    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source
    • HiringEvery Wooga post: founded in 2009, "part of Playtika and the global leader in the category of Hidden Object Games", "With June's Journey, we're providing joy for millions of players around the world every day", 250+ employees from more than 50 nations.Source

This quarter 9

The core plays for the next three months.

  • 07

    The UA manager tests hypotheses across creatives, and June's Journey has more than 345 chapters of mystery, romance and 1920s settings, a library few rivals have.

    High impactMedium effort First result in 1 quarter Senior User Acquisition Manag…

    First action

    Shortlist 20 moments with the narrative team.

    How to measure it

    Story-ad cost per retained player

    Now
    –
    Target
    -15%
    By
    2 quarters

    Steps

    1. 1

      Shortlist moments

      Twenty.

      Narrative lead 1 week

    2. 2

      Produce ads

      Short videos.

      Creative Production 1 month

    3. 3

      Tag concepts

      Theme taxonomy.

      Marketing Data Analyst 1 week

    4. 4

      Test

      Two networks.

      Senior User Acquisition Manager 1 month

    5. 5

      Analyze

      By theme and country.

      Marketing Data Analyst 2 weeks

    6. 6

      Scale

      Winners.

      Senior User Acquisition Manager ongoing

    First result
    1 quarter
    Cost
    Production budget
    Owner
    Senior User Acquisition Manager

    Smallest test

    Produce five story ads.

    Why it works

    Pick 20 story moments (cliffhangers, reveals, settings), turn each into a short ad with the hidden-object scene, and test them against current winners on two networks. Tag concepts so the analyst can compare themes.

    Story hooks attract the players who stay for the story, and a tagged library shows which themes travel by country.

    Risks and how to handle them

    • Spoilers for players

      Use early chapters.

    Evidence

    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source
    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source
    • HiringMarketing Data Analyst (Berlin, 18-month contract, posted September 24, 2026): builds Tableau dashboards for marketing KPIs, helps "define how best to measure and monitor our marketing channels, creatives, budget allocation", analyzes A/B tests, optimizes campaigns across channels such as "Facebook Audience Network, Snapchat, TikTok", and integrates attribution providers "(e.g., AppsFlyer, Kochava)".Source
  • 08

    Millions a month go to networks such as AppLovin, Google, Meta, Snapchat and TikTok. Attribution credits clicks, not the installs that would have happened anyway.

    High impactMedium effort First result in 1 quarter Marketing Data Analyst

    First action

    Pick matched regions for the largest network.

    How to measure it

    Incremental installs per dollar

    Now
    –
    Target
    +10%
    By
    2 quarters

    Steps

    1. 1

      Pick regions

      Matched pairs.

      Marketing Data Analyst 1 week

    2. 2

      Plan tests

      One network at a time.

      Senior User Acquisition Manager 1 week

    3. 3

      Run

      Two to four weeks each.

      Senior User Acquisition Manager 1 quarter

    4. 4

      Analyze

      Total change.

      Marketing Data Analyst 2 weeks

    5. 5

      Calibrate

      Attribution model.

      Marketing Data Analyst 1 month

    6. 6

      Reallocate

      Budget.

      Senior User Acquisition Manager quarterly

    First result
    1 quarter
    Cost
    Lost installs in test regions
    Owner
    Marketing Data Analyst

    Smallest test

    Hold out one network in one region.

    Why it works

    Run rotating geo holdouts per network (pause in matched regions for two to four weeks), measure the change in total installs and revenue, and use the results to calibrate the attribution model.

    Incrementality protects budget from networks that claim organic installs.

    Risks and how to handle them

    • Seasonality

      Use matched control regions.

    Evidence

    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source
    • HiringMarketing Data Analyst (Berlin, 18-month contract, posted September 24, 2026): builds Tableau dashboards for marketing KPIs, helps "define how best to measure and monitor our marketing channels, creatives, budget allocation", analyzes A/B tests, optimizes campaigns across channels such as "Facebook Audience Network, Snapchat, TikTok", and integrates attribution providers "(e.g., AppsFlyer, Kochava)".Source
  • 09

    Wooga says collaborations "opened a new channel", and each partner (Wicked, Agatha Christie) brings fans who have never played. Paid campaigns timed to each event can reach them.

    High impactMedium effort First result in 1 quarter Publishing Director

    First action

    Build the plan for the next collaboration.

    How to measure it

    Collab-sourced new players

    Now
    –
    Target
    +25% vs normal weeks
    By
    2 quarters

    Steps

    1. 1

      Plan creative

      Partner-themed.

      Creative Production 1 month

    2. 2

      Set targeting

      Partner fan interests.

      Senior User Acquisition Manager 1 week

    3. 3

      Landing page

      junesjourney.com.

      Web and brand marketing manager 2 weeks

    4. 4

      Run

      Event weeks.

      Senior User Acquisition Manager 1 month

    5. 5

      Measure

      New players and retention.

      Marketing Data Analyst 1 month

    6. 6

      Report

      To partners.

      Partnerships and licensing manager 1 month

    First result
    1 quarter
    Cost
    Media budget
    Owner
    Publishing Director

    Smallest test

    Run one partner-interest campaign in one market.

    Why it works

    For each collaboration, build partner-themed ads, target the partner's fan interests, add a landing page on junesjourney.com and measure new players and their retention against normal campaigns.

    A partner's audience is a ready-made lookalike, and the event gives a reason to try now.

    Risks and how to handle them

    • Partner approval delays

      Agree creative early.

    Evidence

    • Your websitePress page: June's Journey "has been the global #1 measured by consumer spend within the Hidden Object (Puzzle) Subgenre ... since April 2019, according to Sensor Tower"; press coverage "How Wooga turned Wicked and Agatha Christie into growth for June's Journey", where Wooga's publishing director says "In the past year, we opened a new channel".Source
    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source
    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source
  • 10

    Wooga's players skew toward a long-term, adult audience, and many use Facebook on desktop. The browser version needs no install.

    Medium impactMedium effort First result in 1 quarter Senior User Acquisition Manag…

    First action

    Set up one desktop campaign.

    How to measure it

    Desktop cost per retained player

    Now
    –
    Target
    Below mobile
    By
    2 quarters

    Steps

    1. 1

      Set tracking

      Web events.

      Marketing Data Analyst 1 week

    2. 2

      Build campaign

      Desktop only.

      Senior User Acquisition Manager 1 week

    3. 3

      Run

      Four weeks.

      Senior User Acquisition Manager 1 month

    4. 4

      Measure

      Retention and installs.

      Marketing Data Analyst 2 weeks

    5. 5

      Compare

      Mobile benchmark.

      Marketing Data Analyst 1 week

    6. 6

      Scale

      If it wins.

      Senior User Acquisition Manager quarterly

    First result
    1 quarter
    Cost
    Test budget
    Owner
    Senior User Acquisition Manager

    Smallest test

    Spend a small test budget for two weeks.

    Why it works

    Run desktop-only campaigns to play.junesjourney.com, measure play starts, day-7 retention and later app installs, and compare with mobile campaigns.

    A no-install path can cut the cost of a retained player for desktop audiences.

    Risks and how to handle them

    • Web retention lower

      Offer phone hand-off after first sessions.

    Evidence

    • June's Journey siteplay.junesjourney.com is a browser version with "Play as Guest"; it states the game is "intended for those 18 and older" and lists 18 in-game languages. It has no meta description.Source
    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source
    • Your websiteWooga press releases include a "Survey of UK women aged 50-90" on friendship, a book deal with Titan Publishing "to bring June's Journey to bookstores for the first time", and the $1 billion revenue milestone.Source
  • 11

    Many fans have played June's Journey for years, often on and off. A lapsed player has forgotten where the story stood.

    High impactMedium effort First result in 1 quarter Lifecycle marketing manager

    First action

    Make a recap for the most common stopping arc.

    How to measure it

    Lapsed players returning

    Now
    –
    Target
    +15%
    By
    2 quarters

    Steps

    1. 1

      Find stopping points

      Common arcs.

      Marketing Data Analyst 1 week

    2. 2

      Write recaps

      Short scripts.

      Narrative lead 2 weeks

    3. 3

      Produce videos

      Thirty seconds.

      Creative Production 1 month

    4. 4

      Send

      Email and push.

      Lifecycle marketing manager ongoing

    5. 5

      Use in ads

      Re-engagement.

      Senior User Acquisition Manager 1 month

    6. 6

      Measure

      Returns and retention.

      Marketing Data Analyst monthly

    First result
    1 quarter
    Cost
    Production time
    Owner
    Lifecycle marketing manager

    Smallest test

    Email one recap to one lapsed cohort.

    Why it works

    Make short recap videos and emails for each story arc, send them to lapsed players with a link to their chapter, and use them in re-engagement ads.

    A story reminder is a natural reason to return, without discounts.

    Risks and how to handle them

    • Spoilers

      Send only arcs the player finished.

    Evidence

    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source
    • App StoreJune's Journey: Hidden Objects has 4.64 stars from 327,878 ratings in the US App Store (updated October 12, 2026).Source
    • HiringEvery Wooga post: founded in 2009, "part of Playtika and the global leader in the category of Hidden Object Games", "With June's Journey, we're providing joy for millions of players around the world every day", 250+ employees from more than 50 nations.Source
  • 12

    The data engineer is hired to build agents that "answer analysts' questions against governed data", and the analyst is asked to democratize data with "AI Agents".

    Medium impactHigh effort First result in 1 quarter Senior Data Engineer

    First action

    List the 20 questions UA asks most.

    How to measure it

    Self-served questions

    Now
    –
    Target
    60%
    By
    2 quarters

    Steps

    1. 1

      List questions

      Twenty.

      Marketing Data Analyst 1 week

    2. 2

      Document models

      Snowflake and dbt.

      Senior Data Engineer 1 month

    3. 3

      Build agent

      With guardrails.

      Senior Data Engineer 1 month

    4. 4

      Evaluate

      Against dashboards.

      Marketing Data Analyst weekly

    5. 5

      Roll out

      UA team.

      Senior User Acquisition Manager 1 month

    6. 6

      Extend

      Game teams.

      Senior Data Engineer 1 quarter

    First result
    1 quarter
    Cost
    Engineering time
    Owner
    Senior Data Engineer

    Smallest test

    Test the agent on ten questions.

    Why it works

    Start with UA questions (spend, installs, retained players by network and creative), connect an agent to documented Snowflake models, and check its answers against the dashboards each week.

    Faster answers mean faster budget moves, and analysts spend time on deeper work.

    Risks and how to handle them

    • Wrong answers

      Show the query and source with every answer.

    Evidence

    • HiringSenior Data Engineer (Berlin, posted October 21, 2026): Snowflake, dbt and Airflow, "AI-ready, well-documented data for agents", agentic workflows such as agents that "answer analysts' questions against governed data", working closely "with marketing managers, game teams, product managers".Source
    • HiringMarketing Data Analyst (Berlin, 18-month contract, posted September 24, 2026): builds Tableau dashboards for marketing KPIs, helps "define how best to measure and monitor our marketing channels, creatives, budget allocation", analyzes A/B tests, optimizes campaigns across channels such as "Facebook Audience Network, Snapchat, TikTok", and integrates attribution providers "(e.g., AppsFlyer, Kochava)".Source
  • 13

    The new-games team moves "from quick prototyping through marketing validation to building a vertical slice". Ad tests on concept art and short gameplay clips tell the team which ideas attract the right players cheaply.

    High impactMedium effort First result in 1 quarter Creative Director of New Games

    First action

    Set the pass threshold from June's Journey data.

    How to measure it

    Concepts validated

    Now
    –
    Target
    100%
    By
    2 quarters

    Steps

    1. 1

      Set thresholds

      From benchmarks.

      Marketing Data Analyst 1 week

    2. 2

      Make creatives

      Concept art and clips.

      Senior UI/UX Designer - New Games 2 weeks

    3. 3

      Run tests

      Small budgets.

      Senior User Acquisition Manager 2 weeks

    4. 4

      Collect sign-ups

      Landing page.

      Web and brand marketing manager 1 week

    5. 5

      Decide

      Build or drop.

      Creative Director of New Games 1 week

    6. 6

      Repeat

      Each concept.

      Creative Director of New Games ongoing

    First result
    1 quarter
    Cost
    Small test budgets
    Owner
    Creative Director of New Games

    Smallest test

    Test one concept this month.

    Why it works

    For each concept, run small ad tests with two or three creatives and a landing page, measure click-through and cost per sign-up against June's Journey benchmarks, and only build concepts that pass.

    Marketing validation saves months on concepts that will not acquire players at a viable cost.

    Risks and how to handle them

    • Ad interest differs from retention

      Add a playable test for finalists.

    Evidence

    • HiringSenior UI/UX Designer - New Games (1-year contract, posted September 21, 2026): a small team whose "process moves from quick prototyping through marketing validation to building a vertical slice and, if that succeeds, towards a launch"; reports to the Creative Director of New Games.Source
    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source
    • HiringMarketing Data Analyst (Berlin, 18-month contract, posted September 24, 2026): builds Tableau dashboards for marketing KPIs, helps "define how best to measure and monitor our marketing channels, creatives, budget allocation", analyzes A/B tests, optimizes campaigns across channels such as "Facebook Audience Network, Snapchat, TikTok", and integrates attribution providers "(e.g., AppsFlyer, Kochava)".Source
  • 14

    The game supports 18 languages and the UA role looks for "creative growth opportunities for global expansion". Wooga's own blog explains how it localizes for Japan and South Korea.

    Medium impactMedium effort First result in 1 quarter Senior User Acquisition Manag…

    First action

    Rank markets by current cost per retained player.

    How to measure it

    New-market retained players

    Now
    –
    Target
    +20%
    By
    2 quarters

    Steps

    1. 1

      Rank markets

      Cost and size.

      Marketing Data Analyst 1 week

    2. 2

      Pick three

      Most promising.

      Senior User Acquisition Manager 1 day

    3. 3

      Localize creative

      Native writers.

      Creative Production 1 month

    4. 4

      Test

      Small budgets.

      Senior User Acquisition Manager 1 month

    5. 5

      Measure

      Retention.

      Marketing Data Analyst 1 month

    6. 6

      Scale

      Winners.

      Senior User Acquisition Manager quarterly

    First result
    1 quarter
    Cost
    Production and media
    Owner
    Senior User Acquisition Manager

    Smallest test

    Run one localized ad set.

    Why it works

    Rank the 18 language markets by cost per retained player and audience size, make localized creative (not only translated text) for the three most promising, and run tests.

    Localized story ads often beat translated ones, and the game already supports the languages.

    Risks and how to handle them

    • Cultural fit

      Test with local players first.

    Evidence

    • June's Journey siteplay.junesjourney.com is a browser version with "Play as Guest"; it states the game is "intended for those 18 and older" and lists 18 in-game languages. It has no meta description.Source
    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source
    • Your websiteWooga blog: 32 posts in the sitemap, including "How to localize games for Japan and South Korea", "Finding the sweet spot between IAPs and ads", "Hidden in plain sight: making hidden object scenes fun to play" and a "Christmas in the 1920s" party guide.Source
  • 15

    June's Journey has 1.2 million social followers and a community of "Detectives" who solve the mystery together. Player-made decorations and theories are authentic material.

    Medium impactLow effort First result in 1 quarter Community manager

    First action

    Launch one estate-design challenge.

    How to measure it

    Monthly entries

    Now
    –
    Target
    2,000
    By
    2 quarters

    Steps

    1. 1

      Design challenge

      Monthly theme.

      Community manager 1 week

    2. 2

      Set rules

      Permissions.

      Legal 1 week

    3. 3

      Run

      Social channels.

      Community manager monthly

    4. 4

      Feature

      Winners.

      Community manager monthly

    5. 5

      Test as ads

      Best entries.

      Senior User Acquisition Manager monthly

    6. 6

      Measure

      Engagement and cost.

      Marketing Data Analyst monthly

    First result
    1 quarter
    Cost
    Staff time
    Owner
    Community manager

    Smallest test

    Run one challenge.

    Why it works

    Run monthly community challenges (estate designs, theories), feature winners on social with permission, and test the best as ad creative.

    Player content is cheap, credible and shows the game's depth to new players.

    Risks and how to handle them

    • Privacy

      Use only content with permission and no personal data.

    Evidence

    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source
    • App StoreJune's Journey: Hidden Objects has 4.64 stars from 327,878 ratings in the US App Store (updated October 12, 2026).Source
    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source

Big bets 3

Larger plays that can change the trajectory.

  • 16

    The first novel is in bookstores and on audiobook platforms. A series keeps reaching mystery readers who never see mobile ads.

    High impactHigh effort First result in 4 quarters Publishing Director

    First action

    Measure installs from the first book once links are tracked.

    How to measure it

    Book-sourced players

    Now
    –
    Target
    10,000
    By
    4 quarters

    Steps

    1. 1

      Measure book one

      Tracked links.

      Marketing Data Analyst 1 quarter

    2. 2

      Decide series

      With the publisher.

      Publishing Director 1 month

    3. 3

      Plan tie-in

      Matching event.

      Game producer 1 quarter

    4. 4

      Launch

      Book and event.

      Publishing Director 1 quarter

    5. 5

      Promote

      Press.

      Press and communications lead 1 month

    6. 6

      Measure

      New players.

      Marketing Data Analyst quarterly

    First result
    4 quarters
    Cost
    Publishing costs
    Owner
    Publishing Director

    Smallest test

    Release a short audio story with a tracked link.

    Why it works

    Plan a yearly novel or audio story, each with tracked links to a matching in-game event, and measure new players from readers.

    Readers who love the story become players who stay, and each book is press coverage.

    Risks and how to handle them

    • Low sales

      Start with audio or ebook.

    Evidence

    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source
    • Your websiteWooga press releases include a "Survey of UK women aged 50-90" on friendship, a book deal with Titan Publishing "to bring June's Journey to bookstores for the first time", and the $1 billion revenue milestone.Source
    • June's Journey sitejunesjourney.com (an English page, html lang "en", read October 22, 2026): the App Store buttons link to the German-titled listing ("junes-journey-krimi-rätsel"), one Google Play button adds "&hl=de" (German store interface), and none of them uses a tracked attribution link. The "Play Now" button on wooga.com/junes-journey uses an AppsFlyer OneLink (wooga-junes-journey.onelink.me). On the novel page, the "Worldwide" Apple Books link goes to the German store (books.apple.com/de).Source
  • 17

    Wicked and Agatha Christie worked as growth moments. Survey and behavior data on what players also read and watch can point to partners whose fans fit best.

    High impactHigh effort First result in 3 quarters Partnerships and licensing ma…

    First action

    Run a short in-game survey.

    How to measure it

    Collab new players vs past

    Now
    –
    Target
    +20%
    By
    3 quarters

    Steps

    1. 1

      Survey

      In-game.

      Community manager 1 month

    2. 2

      Match data

      UA interests.

      Marketing Data Analyst 1 month

    3. 3

      Shortlist

      Five partners.

      Partnerships and licensing manager 2 weeks

    4. 4

      Test ads

      Themed mock-ups.

      Senior User Acquisition Manager 1 month

    5. 5

      Negotiate

      Top choice.

      Partnerships and licensing manager 1 quarter

    6. 6

      Measure

      After launch.

      Marketing Data Analyst 1 quarter

    First result
    3 quarters
    Cost
    Survey and test costs
    Owner
    Partnerships and licensing manager

    Smallest test

    Survey 10,000 players.

    Why it works

    Survey players on books, films and shows, match with UA interest data, shortlist partners with large, overlapping fan bases, and test themed ads before signing.

    A data-led choice lowers the risk of an expensive license.

    Risks and how to handle them

    • Licensors limit mock-ups

      Use generic genre tests.

    Evidence

    • Your websitePress page: June's Journey "has been the global #1 measured by consumer spend within the Hidden Object (Puzzle) Subgenre ... since April 2019, according to Sensor Tower"; press coverage "How Wooga turned Wicked and Agatha Christie into growth for June's Journey", where Wooga's publishing director says "In the past year, we opened a new channel".Source
    • Your websiteWooga press releases include a "Survey of UK women aged 50-90" on friendship, a book deal with Titan Publishing "to bring June's Journey to bookstores for the first time", and the $1 billion revenue milestone.Source
    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source
  • 18

    Wooga makes several mystery games (Ghost Detective on Netflix, Pearl's Peril) and is building new ones. Its biggest audience already loves hidden-object mysteries.

    Medium impactHigh effort First result in 4 quarters Publishing Director

    First action

    Agree cross-promotion rules that protect June's Journey.

    How to measure it

    Share of launch players from owned channels

    Now
    –
    Target
    25%
    By
    4 quarters

    Steps

    1. 1

      Set rules

      Frequency limits.

      Publishing Director 1 month

    2. 2

      Plan messages

      Story-led.

      Lifecycle marketing manager 1 month

    3. 3

      Build tracking

      Cross-game.

      Senior Data Engineer 1 month

    4. 4

      Run

      At launch.

      Lifecycle marketing manager 1 quarter

    5. 5

      Measure

      Retention of both games.

      Marketing Data Analyst 1 quarter

    6. 6

      Review

      Next launch.

      Publishing Director quarterly

    First result
    4 quarters
    Cost
    Staff time
    Owner
    Publishing Director

    Smallest test

    Promote one title to one cohort.

    Why it works

    Plan cross-promotion for each new launch: in-game news, email, and a shared detective theme, with measured opt-in, and track how many new-game players come from June's Journey.

    Owned audiences make launches cheaper and validate demand early.

    Risks and how to handle them

    • Cannibalization

      Measure June's Journey retention throughout.

    Evidence

    • Your websitewooga.com/games/ghost-detective: "Play Now on Netflix"; a hidden-object mystery in which "You're a detective who's been killed on the job". Other games listed: Pearl's Peril, Tropicats and Jelly Splash.Source
    • HiringSenior UI/UX Designer - New Games (1-year contract, posted September 21, 2026): a small team whose "process moves from quick prototyping through marketing validation to building a vertical slice and, if that succeeds, towards a launch"; reports to the Creative Director of New Games.Source
    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source

Wildcards 3

Unexpected experiments, each with a cheap way to test it.

  • 19

    Wooga's survey of UK women aged 50-90 on friendship earned a press release. An annual study gives journalists a reason to write about June's Journey every year.

    Medium impactLow effort First result in 2 quarters Press and communications lead

    First action

    Pick the theme for next year.

    How to measure it

    Articles per study

    Now
    –
    Target
    30
    By
    2 quarters

    Steps

    1. 1

      Pick theme

      From the game.

      Press and communications lead 2 weeks

    2. 2

      Run survey

      Three countries.

      Research agency 1 month

    3. 3

      Write report

      Charts.

      Press and communications lead 2 weeks

    4. 4

      Pitch

      Lifestyle media.

      Press and communications lead 1 month

    5. 5

      Link

      Tracked game link.

      Senior User Acquisition Manager 1 day

    6. 6

      Measure

      Mentions and installs.

      Marketing Data Analyst 1 month

    First result
    2 quarters
    Cost
    Survey costs
    Owner
    Press and communications lead

    Smallest test

    Repeat the UK survey.

    Why it works

    Run the survey yearly in three countries on themes from the game (friendship, mystery, nostalgia), publish the findings with charts, and pitch lifestyle media.

    Earned media reaches an audience that is costly to reach with app ads.

    Risks and how to handle them

    • Low pickup

      Lead with one surprising number.

    Evidence

    • Your websiteWooga press releases include a "Survey of UK women aged 50-90" on friendship, a book deal with Titan Publishing "to bring June's Journey to bookstores for the first time", and the $1 billion revenue milestone.Source
    • Your websitePress page: June's Journey "has been the global #1 measured by consumer spend within the Hidden Object (Puzzle) Subgenre ... since April 2019, according to Sensor Tower"; press coverage "How Wooga turned Wicked and Agatha Christie into growth for June's Journey", where Wooga's publishing director says "In the past year, we opened a new channel".Source
  • 20

    The UA manager is asked to test new channels, and the game's audience includes adults who watch TV mysteries. Connected TV can reach them with story trailers and a QR code.

    Medium impactMedium effort First result in 2 quarters Senior User Acquisition Manag…

    First action

    Cut a 30-second trailer from existing footage.

    How to measure it

    Lift in test regions

    Now
    –
    Target
    +5%
    By
    2 quarters

    Steps

    1. 1

      Make trailer

      Thirty seconds.

      Creative Production 2 weeks

    2. 2

      Pick regions

      Matched.

      Marketing Data Analyst 1 week

    3. 3

      Buy media

      Small test.

      Senior User Acquisition Manager 2 weeks

    4. 4

      Run

      Four weeks.

      Senior User Acquisition Manager 1 month

    5. 5

      Measure

      Lift.

      Marketing Data Analyst 2 weeks

    6. 6

      Decide

      Scale or stop.

      Senior User Acquisition Manager 1 week

    First result
    2 quarters
    Cost
    Test media budget
    Owner
    Senior User Acquisition Manager

    Smallest test

    Run one region for four weeks.

    Why it works

    Run a small connected-TV test with a story trailer and a tracked QR, in two regions with matched controls, and measure the lift in installs and retained players.

    A new channel can open an audience mobile networks reach only at a high price.

    Risks and how to handle them

    • Hard to measure

      Use geo controls.

    Evidence

    • HiringSenior User Acquisition Manager (Berlin, posted September 23, 2026): "You will spend millions of dollars per month across multiple platforms", developing and testing "new hypotheses across channels, audiences, creatives, and the user journey"; strengthens relationships with advertising partners "including Applovin, Google"; identifies "creative growth opportunities for global expansion"; advises Product teams on features that improve acquisition.Source
    • Your websiteWooga press releases include a "Survey of UK women aged 50-90" on friendship, a book deal with Titan Publishing "to bring June's Journey to bookstores for the first time", and the $1 billion revenue milestone.Source
    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source
  • 21

    Hidden-object scenes are puzzles; puzzle pages in newspapers and magazines reach mystery lovers. Wooga already has hundreds of scenes and a 1920s look.

    Medium impactLow effort First result in 2 quarters Partnerships and licensing ma…

    First action

    Pitch one puzzle magazine.

    How to measure it

    Print-sourced installs

    Now
    –
    Target
    Visible in reporting
    By
    2 quarters

    Steps

    1. 1

      Pick scenes

      Print-friendly.

      Art lead 2 weeks

    2. 2

      Pitch

      Two publications.

      Partnerships and licensing manager 1 month

    3. 3

      Design format

      Weekly puzzle.

      Art lead 2 weeks

    4. 4

      Add QR

      Tracked.

      Senior User Acquisition Manager 1 day

    5. 5

      Run

      Eight weeks.

      Partnerships and licensing manager 2 months

    6. 6

      Measure

      Installs.

      Marketing Data Analyst monthly

    First result
    2 quarters
    Cost
    Licensing and print fees
    Owner
    Partnerships and licensing manager

    Smallest test

    Run four puzzles in one publication.

    Why it works

    Offer a weekly June's Journey hidden-object puzzle to a newspaper or puzzle magazine, with a tracked QR to the game and the answer in-game.

    It puts the game in front of offline puzzle fans who fit the audience well.

    Risks and how to handle them

    • Small reach

      Start with one partner.

    Evidence

    • Your websitewooga.com/junes-journey: past collaborations with Wicked ("Over the course of 3 months in late 2025") and Agatha Christie ("In spring 2026 ... for 3 months"); a June's Journey novel, "Death Wasn't Invited"; "1.2m Social Media Followers", "345+ Chapters to Discover", "$1bn June's Journey Lifetime Revenue"; player quotes praise the Orchid+ companion app.Source
    • Your websiteWooga press releases include a "Survey of UK women aged 50-90" on friendship, a book deal with Titan Publishing "to bring June's Journey to bookstores for the first time", and the $1 billion revenue milestone.Source
    • Your websiteWooga blog: 32 posts in the sitemap, including "How to localize games for Japan and South Korea", "Finding the sweet spot between IAPs and ads", "Hidden in plain sight: making hidden object scenes fun to play" and a "Christmas in the 1920s" party guide.Source
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See every playbook and website review

Independent research. Programmable wrote this playbook from public sources, as they stood on October 23, 2026, and cites them throughout. Wooga did not commission, review or endorse it, and Programmable is not affiliated with Wooga. Company and product names are trademarks of their owners, used only to identify them. The ideas are suggestions and opinion, not professional, legal or financial advice, and not statements about how Wooga runs its business.

Something wrong, or do you represent Wooga? Email [email protected] and we will correct it or take it down.

30/60/90 roadmap

What to focus on in each month, and the ideas that carry it.

  1. Days 1 to 306 ideas

    Tracked store links, page descriptions, browser-first desktop, book links, a partners page and the first dashboard.

  2. Days 31 to 6010 ideas

    Story creative, geo holdouts, collaboration UA, desktop web campaigns, recaps, data agent, concept tests, language expansion and community content; the annual study.

  3. Days 61 to 905 ideas

    Book series, data-led partner choice, cross-promotion of new games, connected TV and print puzzles.

The research behind the plan

3 research areas, each summarised in a few lines. Open any of them for the full detail.

Customers

What customers say

Customers value A long, captivating 1920s mystery story. The most cited problem: waiting for energy and new chapters.

  • Beautiful hidden-object scenes
  • Losing the thread after a break
  • In their words: “detective”

Market

Competitive landscape

3 competitors compared: G5 Games, Mytona (Seekers Notes) and Playtika sister studios.

  • Gap to exploit: Story-led media beyond the game (books, audio)
  • G5 Games: Less single-story depth
  • Mytona (Seekers Notes): Smaller Western brand presence

Hiring signals

Wooga is investing in performance marketing and data more than in new titles.

  • Senior User Acquisition Manager: Millions a month; channel and creative tests. Ideas 7, 8, 9, 14.
  • Marketing Data Analyst (18-month contract): Attribution and Tableau dashboards. Ideas 1, 6.
  • Senior Data Engineer: Agents over governed data. Idea 12.

From the team that wrote this playbook

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